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#1
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Quote:
"What we've asked for (and what we recieved) was the source code of Il-2 (flight model and AI)." FM and AI may seem like small parts of a flight sim engine at a glance. But they takes far more time and human power to biuild than all the other parts because they are the core technology of a flight sim. Without them, IL2 wouldn't have been so popular even if it had ground-breaking graphics at that time. And you can't deny the FM of IL2 was the best among all the flight sim in the market.
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Why do some people tend to take it for granted that others have poorer knowledge background than themselves regarding the argument while they actually don't have a clue who they are arguing with in the first place?
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#2
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@jermin
KOTS is on the different engine... they didnt use IL2 engine BOP is console game, it does not require all the bells and whisles of flight sim, even tho it comes very close to flight simulation in many areas, based on what i read. |
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#3
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From Anton
Quote: Originally Posted by flyingbullseye Been trolling awhile and finally had to register. Still having a hard time believing that its the IL2 engine because wow absolutely stunning! Great job there devs. Guys, once again, it is NOT IL-2 engine. It is our own Dagor Engine 3.0 (next-gen edition). You may be right about the AI jermin, but I just remember him saying he only used parts of the FM. |
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#4
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Quote:
Sometimes I feel like I'm in the "Twilight Zone"... It seems like just yesterday (like before the mods came out) that I was reading thread after thread about how "outdated" the "IL2 1946" FM & AI where... |
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