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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 10-19-2012, 02:39 AM
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zapatista zapatista is offline
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Originally Posted by mazex View Post
Well, I have a similar rig (see sig) and I must say it has been reduced a lot lately... I can see the shimmering if looking straight down from external view but in most cases from the cockpit view I don't see it at all...

It is a LOT better than before and in the latest betas as well as the release patch I have every time thought that they had fixed it until really looking for it Do you remember how the shadows of that radar installation at Dover used to look at the release date?
i had the same improvements with the latest patches, for me that issue significantly reduced and i thought they had solved most of it. there was still an exaggerated "sun reflection" issue, where houses and some other objects reflected light to much, but the old tree/Forrest shadow shimmer issue seemed much reduced and not an issue anymore.

the good news is, if some experience this shimmer problem much less, maybe there is something in their settings that reduces it, and those with a problem have some hope of also being able to reduce it
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Last edited by zapatista; 10-19-2012 at 08:11 AM.
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Old 10-19-2012, 04:22 AM
GOZR GOZR is offline
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Props and water flicker now.. .. Running smooth but those flickers are hard ..
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Old 10-19-2012, 07:00 AM
RickRuski RickRuski is offline
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I don't have those problems, are you all running the latest Drivers? (306.97)
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Old 10-19-2012, 09:43 AM
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Originally Posted by RickRuski View Post
I don't have those problems, are you all running the latest Drivers? (306.97)
Even the developers do have those flickerings, but you don't.

Windows Update and Nvidia Update doesn't help.

(you have to set 'shadows' and 'trees' to ON to see the flickering, btw)

Last edited by mcFly; 10-19-2012 at 09:52 AM.
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Old 10-19-2012, 11:36 AM
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zapatista zapatista is offline
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Even the developers do have those flickerings, but you don't.
no, and neither do i

this is of course presuming we are still talking about the "Flickering/Shimmering terrain and shadows" that the OP of this thread mentioned.

i did notice those very badly in the early versions of the game, but not since the recent patches. maybe some people who are able to run the game fluidly on max settings for all options have this problem, but with medium settings i now have pretty good fpsec's and no major flicker/shimmering with forests anymore

there is an excessive reflection of light issue tho, where some distant objects reflect light to much, including some groups of houses if the sun catches them just right.

the ugly overdone prop spin effect is another issue, that is significantly overdone since the last few patches, is rather ugly and detracting, i really hoped that was going to be fixed/reduced in the final patch, but doesn't look like they sorted it out
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Last edited by zapatista; 10-19-2012 at 11:39 AM.
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Old 10-19-2012, 11:43 AM
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Originally Posted by zapatista View Post

the ugly overdone prop spin effect is another issue, that is significantly overdone since the last few patches, is rather ugly and detracting, i really hoped that was going to be fixed/reduced in the final patch, but doesn't look like they sorted it out
Was that one of the number of easy fixes that they never fixed Zap?
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Last edited by furbs; 10-19-2012 at 12:34 PM.
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Old 10-19-2012, 12:17 PM
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Originally Posted by zapatista View Post
no, and neither do i

this is of course presuming we are still talking about the "Flickering/Shimmering terrain and shadows" that the OP of this thread mentioned.

i did notice those very badly in the early versions of the game, but not since the recent patches. maybe some people who are able to run the game fluidly on max settings for all options have this problem, but with medium settings i now have pretty good fpsec's and no major flicker/shimmering with forests anymore

Makes no difference if the settings are on high, medium or low. Flickering is always present.
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Old 10-19-2012, 06:48 PM
sandisk sandisk is offline
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In response to a few things, I have got the latest drivers installed,and also it never makes any difference when I play with the in game settings.
To be fair as someone stated I do not notice it so much in cockpit,however as I said I mostly fly at low altitude, and get a voyeuristic pleasure from watching my tracks back.This is because in il2 (old & modded) plus RoF the scenery really adds to the realistic feel of the SIMULATION.
Now surely " simulation " means that within the limits of technology things must be rendered as near to real life as possible.
So after patch installation I play the Black Death track ,and what do I see.
I see shimmering hedgerows and trees, plus nearby legoblock towns wobbling away merrily.
To anyone wondering, Im not some OCD anal retentive, because what gets my goat is that 3,4, 5 year old or whatever il2 maps like Slovenia or RoF landscapes do not look as bad ( in fact the buildings and general quality of say Slovenia look much better to me than lego wobble CLOD),this is what saddens me with CLOD.How can some aspects be so much worse than previous incarnations.
Im not being a whiner because CloD can be more,I see that ,but this landscape aspect so detracts for me from what could be a stunning looking game.

Last edited by sandisk; 10-19-2012 at 06:50 PM.
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