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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 10-16-2012, 09:14 AM
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found a weird one, When flying over the tops of clouds the cockpit gets a shadow response.
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Old 10-16-2012, 11:45 AM
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So what's happened to the E4 then? Overheating seems really easy to do now and has changed massively in this latest RC, max throttle auto pitch and half rad open blows engine when doing a steady shallow climb to 3k with no WEP used...doubt it

Back to being very twitchy again too....
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Old 10-16-2012, 12:00 PM
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Single player Free-flight fuel cock lever stuck on can not turn it off. Spit Ia 100OCT.
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Old 10-16-2012, 12:08 PM
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Originally Posted by Ze-Jamz View Post
So what's happened to the E4 then? Overheating seems really easy to do now and has changed massively in this latest RC, max throttle auto pitch and half rad open blows engine when doing a steady shallow climb to 3k with no WEP used...doubt it

Back to being very twitchy again too....
yeah true,.....interesting is, that the oil temps are different in the different E versions...E1 and E3 are at a steady 60° while the E4 stays at 80° with the same settings...
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Old 10-16-2012, 12:24 PM
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yeah true,.....interesting is, that the oil temps are different in the different E versions...E1 and E3 are at a steady 60° while the E4 stays at 80° with the same settings...
Has no one else noticed these issues? Enough people fly it
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Old 10-16-2012, 12:25 PM
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Has no one else noticed these issues? Enough people fly it
dont know mate...we noticed it pretty quickly...the question now is, whether its a bug of the gauges, or if indeed different temperatures are rendered ingame.
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Old 10-16-2012, 12:24 PM
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B-Beobachtung ammuntion still lacks explosvie effects, and ignition on surfaces doesnt give any credit of damage except you are lucky and set the plane on fire, which is almost impossible to achieve on a spit...
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Old 10-16-2012, 01:17 PM
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B-Beobachtung ammuntion still lacks explosvie effects, and ignition on surfaces doesnt give any credit of damage except you are lucky and set the plane on fire, which is almost impossible to achieve on a spit...
Haven't checked Beo's yet....pretty sad if it still has no effect in MP, seems like all the love has gone towards red while we now have overheating issues and non working ammo..

David..stability? How you seeing that? To me it seems very twitchy especially at low near stall speeds...ie stall fighting has taken a step backwards now in the 109?
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Old 10-16-2012, 02:14 PM
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Haven't checked Beo's yet....pretty sad if it still has no effect in MP, seems like all the love has gone towards red while we now have overheating issues and non working ammo..

David..stability? How you seeing that? To me it seems very twitchy especially at low near stall speeds...ie stall fighting has taken a step backwards now in the 109?
This isnt just beo rounds. Its all rounds. I set a 109 on fire on the left wing in 2 seperate places. He was streaming smoke for a good 30 secs before bailing out due to loss of power. Report after showed cooling system damage and engine damage. Nothing about the wing at all.

Red needed some love, we been shafted since release. Its more even now than its ever been.

Last edited by macro; 10-16-2012 at 02:17 PM.
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Old 10-16-2012, 02:29 PM
Ze-Jamz Ze-Jamz is offline
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Oh thats alright then as long as the reds have already been shafted before now were leave the blue fm as it is then because its now more even? Its got nothing to do with whos been shafted and when or how its about getting FM's right on both sides...and your comment about ammo refers to hit points and damage points not non working ammo, you set the dam wing on fire...go n do that to a spit

Last edited by Ze-Jamz; 10-16-2012 at 02:31 PM.
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