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XIII Century: Death or Glory Real-time strategy game covering major battles of the 13th Century. Lead the English, the French, the Mongols, the Germans or Kievan Rus' (Russians) to victory! |
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#1
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That's right we create a VPN net.
We try multi 1 vs 1 and it seems it always result in a heavy bloodshed, with either side winning "a la Pyrrhus". We also try a 2 vs 2 against AI and we suffer an heavy defeat but I think we made some big mistakes while choosing our army. Most important part of the battle is in fact creating a balanced army ![]() Fine game , can't wait for the patch / add on! |
#2
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In addition there will be such maps with the excellent design of relief, I here now as a beta-tester play on-line and get large pleasure. Old maps for custom will be are also a bit changed.
With fog of war - scouting of locality it is a very important thing. Battles with a blood, sticking of arrows and chopping of heads look very much brutal. ![]() ![]() Last edited by MARIAN; 08-06-2008 at 05:47 PM. |
#3
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That's really great, because if I have one thing I really miss in this game, is the fog of war in order to to make some surprise attacks
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#4
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Corse can you post the replay of one of multi game? I think will be interesting to see a humanvshuman match.
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#5
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Ok, next time we make a game I'll save a replay of our game.
It's quite different from a usual game since we don't play with the "pause" feature, and therefore you have to manage your troups quickly. (and usually you have one or two group who don't do what you want them to do ![]() On top of that enemy don't waste volleys of arrows stupidely when you are out of range (not like the A.I) So bottom line it's a very bloody battle and usually (when you don't make a very big mistake) the winner of the battle have only 2 or 3 groups surviving the heat of the battle ![]() |
#6
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This is a symptom than the battle has been well played, at total war happen the same.
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