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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 10-09-2012, 09:18 PM
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SlipBall SlipBall is offline
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Didn't the sim on release have coolant leak damage, where you would gradually loose power and altitude...been thinking about this, I seem to remember seizing the 109 engine because of a coolant leak, the very first time I tried the game.
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Last edited by SlipBall; 10-09-2012 at 09:34 PM.
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Old 10-09-2012, 10:09 PM
Faustnik Faustnik is offline
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Quote:
Originally Posted by SlipBall View Post
Didn't the sim on release have coolant leak damage, where you would gradually loose power and altitude...been thinking about this, I seem to remember seizing the 109 engine because of a coolant leak, the very first time I tried the game.
Oil radiator damage model works.

Glycol radiator damage does not. I have flow from England for France with a 109 with both glycol radiators damaged with all glycol empty and no engine temp change.
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Old 10-09-2012, 10:18 PM
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Oil radiator damage model works.

Glycol radiator damage does not. I have flow from England for France with a 109 with both glycol radiators damaged with all glycol empty and no engine temp change.

Yepper, you are right, but I was talking about the org. released vers.
I remember a warning rad leak, then as the engine got hot a gasket let go. Had oil all over, engine seized shortly after...It was a long time ago, so I could be completely wrong.
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Old 10-09-2012, 10:48 PM
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I only played the release version and I remember engines overheating from glycol leaks. Shouldn't be too hard for someone to boot up the steam version and have a look.
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Old 10-09-2012, 11:11 PM
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I only played the release version and I remember engines overheating from glycol leaks. Shouldn't be too hard for someone to boot up the steam version and have a look.

I'm surprised no one here chimed in to say, which patch eliminated it
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Old 10-10-2012, 11:44 AM
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Hi Faustnik...I tried my release vers., and temperature damage due to Glycol loss was in the release. Not sure why it was removed, but the devs often bow to pressures, or it may have helped to run the game smoother...I got 6 minutes, but had power loss within first 2 minutes.


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Last edited by SlipBall; 10-10-2012 at 01:17 PM.
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Old 10-10-2012, 03:52 PM
Faustnik Faustnik is offline
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Thanks for the data SlipBall!

I sure home it will be fixed.

Fighters with only 7.7mm really get a bad deal for online fighting.
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