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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 10-04-2012, 09:04 PM
pstyle pstyle is offline
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I'm getting better frame-rates with SLI disabled.
Improvement is about 10-15 fps.

The game works with SLI, but it's currently better for me with it turned off.
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  #2  
Old 10-04-2012, 09:55 PM
Winger Winger is offline
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Quote:
Originally Posted by pstyle View Post
I'm getting better frame-rates with SLI disabled.
Improvement is about 10-15 fps.

The game works with SLI, but it's currently better for me with it turned off.
agreed. hopefully a profile will finally fix it for all of us.

winger
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  #3  
Old 10-05-2012, 12:34 AM
Cataplasma Cataplasma is offline
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try with a massive windows update...worked for my rig (win7 and sli). Also try the latest versions of microsoft visual c++ (2008?2010?)...
good luck

edit: and try repeating the update searching procedure many times after every update install 'till it can't find no more updates avaible...
edit: No fps increase with SLI enabled, a little decrease (3-6fps) but no more stuttering, the game seems smoother to my eyes...It seems to me that the same amount of information once handled by a single gpu is now shared
edit: An evident fps increase with AFR or AFR2 enabled (10-20fps) but a huge amount of stuttering coming out, specially with the AFR mode on...
SLI IS STILL DEFECTIVE

Last edited by Cataplasma; 10-05-2012 at 01:58 AM.
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  #4  
Old 10-05-2012, 07:07 AM
r0bc r0bc is offline
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Quote:
Originally Posted by Cataplasma View Post
try with a massive windows update
Or maybe try balancing on your head a rotating counter clockwise while drinking a glass of milk.
Seriously though what we really need is a good sli profile
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  #5  
Old 10-05-2012, 12:25 PM
Stublerone Stublerone is offline
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Btw, afr and afr2 should produce microstutters by its nature and should be unuseful for newer games, as far as I am informed. The dynamic texturing methods and various effects should make afr amd afr2 obsolete, because it works different and is not really compatible to some graphics featires (e.g. volumetric clouds, dust...).

I think, that this is, why you get the stutters. It could reduce in this mode, if you experiment with switching off some features (which is not intended by you anyways, I think).

Would be interesting to compare generally a performance increase with the same settings, and not switching to higher resolution or more graphic details. Otherwise this sli is like I already mentioned. More fps, but more problems...

I can live with my 50-70 fps average on my unboosted card
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  #6  
Old 10-05-2012, 12:25 PM
Cataplasma Cataplasma is offline
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Quote:
Originally Posted by r0bc View Post
Or maybe try balancing on your head a rotating counter clockwise while drinking a glass of milk.
Seriously though what we really need is a good sli profile
yes, we need a good sli profile.
Updating Win7 I solved the stutter problems using a default NVIDIA SLI profile (no AFR on NVinspector).As I've written....no need for other comments.
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  #7  
Old 10-05-2012, 09:12 PM
r0bc r0bc is offline
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By default it don't use SLI
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  #8  
Old 10-06-2012, 10:00 AM
senseispcc senseispcc is offline
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.
For me same result with and without SLI for the fps scores but temp of graphic cards is bad with SLI and normal without.
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  #9  
Old 10-06-2012, 12:31 PM
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He111 He111 is offline
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I just ran my test scenario and GPU 2 didn't kick in. only about 32 aircraft and i was getting about 40 fps near terrain from GPU 1, about normal.

Maybe C1 have added their SLI support to show us that there's not much benefit ?? .. hmmmm, depends how you impliment it I think? if GPU 2 did all the terrain stuff, that should show benefits ??? just guessing though.

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Old 10-06-2012, 02:03 PM
vranac vranac is offline
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I think you should wait till nvidia confirm support for CloD.

Here I saw that SLI works and vsynch works on gtx690.

http://translate.googleusercontent.c...sg#post1904751

You can see difference in FPS with and w/o SLI.
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