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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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There are 80 pilots on ATAG right now...heres hoping the net code was worked on, and has helped
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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#2
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Hey Slippers, can I call you Slippers......ah yes I suppose not, right O.
I kid Seriously though yes I look forward to doing a surprise attack on Snapper my ATAG friend and his other friends |
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#3
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very difficult to operate red aircraft above 19k ft. you need to keep rpm at maximum, and lower boost sequentially until almost as a standstill.
Highest I could get 1a100 to was 22,500ft. Highest I could get 2a to was 19k ft. Hurricane takes about 20 minutes to start. Needs water temp at 45 degrees. (can they not just spawn already warmed up?) |
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#4
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Quote:
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All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. Last edited by major_setback; 09-28-2012 at 11:48 PM. |
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#5
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I'll be watching my six more than ever, now!!!!!
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#6
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Planes were warping all over the place, one second their behind you, then beside you, then behind you again. I think > 40 players on a server is still too much for the netcode. |
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#7
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yeah had the same thing... had a friend slice my wing off and he didn't even see me or take any damage. We joked his wing would fall off in a few minutes when the netcode caught up.
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#8
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You should have heard them chortle when they read your chat message! Geez, this was just after I used the patch YOU so kindly mirrored for us. In penance I'm eating an entire all-dressed pizza tonight and won't stop 'til I drop -- I feel that badly. Seriously - sorry mate!
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#9
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#10
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First quick impressions; some slight loss of fps overall but not a problem as the game seems smoother than ever before. Low flying, I mean really low flying over land is now a joy. On my Dual-Core/Geforce 460 system performance low down and performance high up now seem pretty equal. Clouds still giving some performance hit though.
Had a quick spin around the ATAG server in my beloved E4, didn't see any opposition but came up upon two a.i. bombers by spotting dots in the far distance. These dots DID NOT disappear or swim in and out of resolution but got larger and soon they revealed the identifiable shapes of Dorniers!!!! Is it just wishful thinking or have they got the LoDs sorted? If they can give us another quick fix for the starting probs of the Hurri and Spit then this could be another two steps forward without the stumble backwards. For me, this is now two pleasing patches in a row. Oh yeah; SU26? Hmmm...a little disappointing. Could do with some polishing to get it to the standard of the Spits, Hurris and 109's in this game. Laser weapons? Really!? ZZZZZZZZZZZzzzzzzzzzzzzzzzz. Last edited by arthursmedley; 09-29-2012 at 01:04 AM. |
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