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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I suppose my main concern for CoD is that the aircraft should be improved so that we can start to enjoy it more and that future core improvements will take CoD forward as well.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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#2
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I have the "Wick vs Dundas" Campaign(s) by Desastersoft which I consider to be an excellent product -- it's what Cliffs of Dover SHOULD have shipped with as part of its own package. Unfortunately, and this is no fault of Desastersoft, the CoD AI and Comms really suck, as we all know, which greatly affects gameplay. If -- a BIG "if" -- the devs can fix these two glaring aspects, then offline play will be very good.
At present, I get value from offline play to practice my deflection shooting while making high speed passes on bomber formations. With the current beta (1.08 ) I've turned Engine Temperature Effects "off", so I can at least use realistic engine settings with the RAF fighters without blowing a head gasket, plus get more realistic flight performance. The downside, of course, is that you're no longer required to monitor or manage oil & glycol temps, even with Boost Cut Out Over Ride activated, which is unrealistic as well -- but at least you're flying! (So I do what the Real Pilots did, use BCOO sparingly and report same to the Chief Mechanic after I land.
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#3
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Is this different in the actual paid campaign, or is it still wrong? |
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