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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 09-09-2012, 10:30 PM
NZtyphoon NZtyphoon is offline
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Originally Posted by ATAG_Dutch View Post
Thanks Momod. I've done a lot of testing recently, and quite honestly I'm glad other people have 'taken up the baton' as it were!

This is as it should be, the 100oct should only have improved performance up to a certain altitude, which I forget at the mo.
The 100 Octane improves performance up to c. 10,000 feet, after which the boost drops off rapidly. The constant-speed props (de H and Rotol) provided the best overall improvements in T/O and landing distances, climb rate and ceiling.
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Old 09-09-2012, 10:46 PM
ATAG_Dutch ATAG_Dutch is offline
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The constant-speed props (de H and Rotol)
Huh? Have you been on the tinnies old bean? The DH wasn't a constant speed unit......
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Old 09-09-2012, 11:10 PM
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ATAG_Snapper ATAG_Snapper is offline
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Huh? Have you been on the tinnies old bean? The DH wasn't a constant speed unit......
NZ was referring to Real Life, not CoD's interpretation, old chap!


http://spitfiresite.com/2010/06/batt...ropellers.html
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Old 09-09-2012, 11:18 PM
ATAG_Dutch ATAG_Dutch is offline
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NZ was referring to Real Life, not CoD's interpretation, old chap!


http://spitfiresite.com/2010/06/batt...ropellers.html
Ah, thanks mate. Easy to get confused, what?! As with MkI, MKIa, etc.
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Old 09-09-2012, 11:37 PM
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ATAG_Snapper ATAG_Snapper is offline
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Ah, thanks mate. Easy to get confused, what?! As with MkI, MKIa, etc.
It gets a little confusing! A2A's Wings of Power Spitfire 1a has the 2-speed prop (with a hand control that looks like a bicycle pump! LOL) and the undercarriage is hand pumped up & down. To top it off, A2A asserts that the RAF pilots figured out how to create a variable speed effect by carefully manipulating this bicycle pump control in the middle of its travel, which A2A have modelled in. It's not Constant Speed, though, so it has to be carefully monitored since the engine rpms will wander up or down with maneuvering.

A2A's 2a is very similar to CoD's 2a, except it uses (correctly) a cartridge starter.

A2A "pro's"

Much more detailed cockpit - every switch, lever works
Engine performance considerably more powerful (similar to CoD's über Sissyfire 2a ver 1.05)
Engines harder to overheat (but they will)
Merlin engines sound like.....Merlin engines! (Not CoD's "Diesel Merlins")
Very detailed systems are modelled, including Oxygen
Maintenance on engine highly detailed

A2A "cons"

Gun button doesn't work!
Damage modelling largely confined to engine wear & abuse
Pilot figure uglier than CoD's pilot figure -- how can THAT be possible?
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Old 09-10-2012, 03:21 AM
NZtyphoon NZtyphoon is offline
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Ah, thanks mate. Easy to get confused, what?! As with MkI, MKIa, etc.
No problem I should have calcifided...collaguated...er...clarified that point.
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