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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 08-26-2012, 02:18 PM
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Quote:
Originally Posted by lensman1945 View Post
+1

I have exactly the same problem as described in Multiplayer.

Single player is fine for me...even with numerous enemy planes I get a smooth 50 - 60 fps.
find this folder= *:\Program Files (x86)\Steam\steamapps\common\Beta-il-2 sturmovik cliffs of dover\redist\DotNetFx40_Client <run that program.

turn off shadows.

and turn off skin down loads.
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  #2  
Old 08-26-2012, 02:54 PM
lensman1945 lensman1945 is offline
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Quote:
Originally Posted by GF_Mastiff View Post
find this folder= *:\Program Files (x86)\Steam\steamapps\common\Beta-il-2 sturmovik cliffs of dover\redist\DotNetFx40_Client <run that program.

turn off shadows.

and turn off skin down loads.
..roger that..

I think I ran that application before at some time, but will run it again.

Thought I had skins off..but just checked, beta has obviously turned them back on again ( thanks for the prompt to check, cheers!)

will try the shadows too

thanks for suggestions
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  #3  
Old 08-26-2012, 08:58 PM
vranac vranac is offline
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Quote:
Originally Posted by phoenix1963 View Post
Now for some discussion:
Vranac and others reckon it's worse for lower power CPUs - and I do have a Q9550 @ stock 2.83 Ghz. But I also have an AMD 6970 2GB (actually it's a flashed 6950), so texture manipulation alone should not seem to be the problem.


EDIT!!!!!! ARGHHHHHH, I've just discovered Custom Skins download is ON post installing the last Beta Patch, please ignore the above until I've tried it again!
I'm pretty shure that those stutters appear due to slow processor speed.
I experienced it only once with 3 110s and few spits over I12 target,
but I think that was due netcode-server problem that was shown by Bliss
with some graphs from server.
I was in similar situations many times and never experienced that before and after.

CloD is very CPU dependent game like old il2 in which I could see big difference between CPU on 3.5 GHZ and 3.0 GHz especially when there is lot of pilots on the server and lot of flak and objects.

This is good test but lacks CloD or Arma II because games they tested are not CPU dependent that much.

http://techreport.com/articles.x/23246/1

Also they could OC AMD processors to show the scaling with CPU speed increase.

Phoenix in my opinion your Q9550 is still strong if you try to push it close to 4.0 GHz as much as you can.If you have branded PSU, midrange mobo, and some aftermarket cooler ( nothing fancy, CM Hyper 212 will do) it isn't so hard to do.

http://www.scan.co.uk/images/shops/i...king_guide.pdf

For AMD users, most of the newer CPUs will easily go on 4.0 GHz with some more voltage on Vcore from 1.39-1.42 V because CPUs are different.
Also it is important to OC the northbridge frequency to 2600 MHz with slight
bump on the NB voltage.

http://www.overclockers.com/the-impo...the-phenom-ii/

I will help anyone who encounter some problems, I had C2duo, played with phenoms, I'm on 2500K now.
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Old 08-26-2012, 09:12 PM
ATAG_Bliss ATAG_Bliss is offline
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It's gotta be the netcode. Try doing the same tests offline with tons of AI and you'll find it's not nearly as bad. In theory, the server should be doing the majority of the work as far as cpu computations and the like when running a server - (if it's like other MP games) while the clients need the GFX to be able to draw them all out. Basically in the same situation, offline should be harder on your system than online - which in a lot of circumstances with this sim it is. But you get a bunch of player flown planes close together and it goes to pot. Gotta be the netcode. One day I hope it actually gets looked at.
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Old 08-26-2012, 09:21 PM
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Quote:
Originally Posted by ATAG_Bliss View Post
It's gotta be the netcode. Try doing the same tests offline with tons of AI and you'll find it's not nearly as bad. In theory, the server should be doing the majority of the work as far as cpu computations and the like when running a server - (if it's like other MP games) while the clients need the GFX to be able to draw them all out. Basically in the same situation, offline should be harder on your system than online - which in a lot of circumstances with this sim it is. But you get a bunch of player flown planes close together and it goes to pot. Gotta be the netcode. One day I hope it actually gets looked at.

This is almost certainly the case...if you have the original game IL-2 manual, it warns an overload by too much AI objects interrupting the communication channel, for on-line play.
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Last edited by SlipBall; 08-26-2012 at 10:02 PM.
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Old 08-27-2012, 03:48 AM
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[QUOTE=GF_Mastiff;456959]find this folder= *:\Program Files (x86)\Steam\steamapps\common\Beta-il-2 sturmovik cliffs of dover\redist\DotNetFx40_Client <run that program. QUOTE]

What does that program do?


Thanks

JD
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  #7  
Old 08-27-2012, 04:13 AM
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[QUOTE=Jugdriver;457074]
Quote:
Originally Posted by GF_Mastiff View Post
find this folder= *:\Program Files (x86)\Steam\steamapps\common\Beta-il-2 sturmovik cliffs of dover\redist\DotNetFx40_Client <run that program. QUOTE]

What does that program do?


Thanks

JD
AKA_MattE
it fixes the dot net fix in microsofts FX settings.

Overview

The .NET Framework is Microsoft's comprehensive and consistent programming model for building applications that have visually stunning user experiences, seamless and secure communication, and the ability to model a range of business processes.

The .NET Framework 4 works side by side with older Framework versions. Applications that are based on earlier versions of the Framework will continue to run on the version targeted by default.


http://www.microsoft.com/en-us/downl....aspx?id=17718
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  #8  
Old 08-27-2012, 05:47 AM
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S!

I've never had any issues flying with lot of planes around, as long as they have all been friendlies. Problems arise when even a single enemy comes around. As such, issue 253 doesn't cut it for me, so I put a new issue:

Dramatic drop in FPS when enemy comes near in MP
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  #9  
Old 09-25-2012, 10:49 AM
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I have same problem.... I will test various options listed here. Where i can disable download skins?, on Network Menu?.

Thanks.
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