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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 08-24-2012, 08:32 AM
BlackSix BlackSix is offline
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Quote:
Originally Posted by SiThSpAwN View Post
Are the problems with interior and exterior sound problems still being worked on for the official patch, for example, damage or hit sounds?
Do you have links with bug-reports about sound problems?

Quote:
Originally Posted by naz View Post
Hi B6

Sorry but i am not sure i understand this answer regarding the Radio Comms. Do you need a list from us as to bugs with the current Radio Commands? For what I can see they mostly seem to work, but the main problem from my point of view (and its only my opinion of course) is actually the small number of Radio Commands available to us in offline play in Cliffs.

I am currently working on setting up a voice command profile to use offline so I can, for example, verbally make orders to wingmen, ask ground control for vectors etc. I just had a look at my old profile for IL2 1946 and the amount of Radio Commands that were availabe was staggering compared to what we have now in Cliffs. CloD is a major step backwards in this regard IMO and that has a major impact in offline gameplay. I would like to ask if the programmers who are working on it are actually intending or attempting to give us a Radio Commands system that is much closer to 1946 in levels of detail?

As an example I really miss being able to command my wingmen/flight to break, rejoin or RTB ... or to order them to attack a train, or AAA etc..that sort of thing.
I don't think that we would make something new for CloD. We can fix only.

Quote:
Originally Posted by Pudfark View Post
Can you give a waiting time estimate on this "final patch"?
I can't. Nobody know this now.

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Originally Posted by PotNoodles View Post
Blacksix, I am not sure what zapatista has done wrong here for asking this question. Many people are asking the same question and you have made a thread asking for Communication from the Community. Am I missing something here because I don't see anything wrong with his post?
I'll not deal with this issue in any way. This is a complex question beyond my competence.

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Originally Posted by Osprey View Post
Then why are you even here? NONE of us speak for the entire community. I replied because of your reaction to a frustrated customer. Could it be possible that he's right B6?

Not only have 1C sold a game with horrendous problems, but you have the rudeness to be sarcastic to them when they become frustrated by patches that claim one thing and do something else - under the guise of 'community relations'.
I can't be sarcastic, I don't know the language so well. I have certain goals and I work with forums.

Quote:
Originally Posted by No145_Hatter View Post
Will it be possible to run 1946 style co-ops on the channel map?

I consider that the most pressing issue.
I think no. We are not planning this.
  #2  
Old 08-24-2012, 10:53 AM
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Osprey Osprey is offline
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Quote:
Originally Posted by No145_Hatter View Post
Will it be possible to run 1946 style co-ops on the channel map?

I consider that the most pressing issue.
You dang Tesco Bag! Kristof asked this on another thread and I gave him a solution. Yes you can, look up No.41sqn_Banks co-op code thing - it'll do it just dandy, just not through formal menus from 1C.

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Originally Posted by Gourmand View Post
- magneto switch auto at engine start
No thanks.
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Old 08-24-2012, 11:54 AM
PotNoodles PotNoodles is offline
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Originally Posted by ATAG_Dutch View Post
I'm still wondering why this thread suddenly appeared, and what it's for exactly. It just sort of popped up.

Is it here for us to ask questions, or for B6 to impart information?

If it's for asking questions, It's going to be a bloody long thread. Conversely a bloody short one.
To be honest after reading through this thread I think it would have been easier just to remind people about the bug report. I have see many times that Blacksix is unable to answer questions because he says he's just the mission designer and it's not his field of work. I do appreciate his efforts at trying to answer questions, but obviously he isn't able to answer many questions and I don't think he is here to pass on bug reports written here. I think it would help this thread, if one of the programmers could answer a few of these questions, but I am sure I read somewhere that none of them can read English very well. My only concern about the English barrier, is how do you send a bug report explaining the FM are wrong and expect them to understand what you are on about if it's written in english?

Last edited by PotNoodles; 08-24-2012 at 12:17 PM.
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