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  #1  
Old 08-09-2012, 04:08 PM
Fatt_Shade Fatt_Shade is offline
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Was off for long time
But i`m back with some crazy ideas First i love what you did for orc`s in this mod, and i hope you are doing good with AP/CW version of mod. Here`s idea : how about giving shamans option to resurrect units of other races with upgraded tolerance skill (they tolerate other races, so decide to heal/res them with dancing axes ability), is this even possible to implement in game ?
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  #2  
Old 08-10-2012, 03:19 AM
MattCaspermeyer MattCaspermeyer is offline
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Lightbulb Hmmm... probably?

Hmmm... I like this idea - as you remember I played around with allowing them to ressurect other units, but limited it to just Orcs, but if you get tolerance (or maybe I'll have both tolerance and diplomacy) then their resurrection works on the races that you get better relations with (or what diplomacy gives).

I'm pretty sure it can be implemented - I'll look into it down the road...

You know as I've been playing Crosswolds, I'm kind of wondering how I'm going to merge what I did here (with the Orcs) with it, but for AP, it's not a problem...

/C\/C\
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  #3  
Old 08-10-2012, 11:09 AM
Fatt_Shade Fatt_Shade is offline
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I dont think you should lose sleep about getting your ideas from here to CW since there orcs have adrenaline abilities and dont need more, just move rest of your mod (except rage spirits, because we have that silly pet dragon in AP/CW skills, spells, babies, and all AI mechanics (heroes, mana/rage inflow . . .)
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  #4  
Old 08-13-2012, 12:34 AM
Fatt_Shade Fatt_Shade is offline
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Unforgivable
I just tried paladin game (imp/no loss ofc), and decided to give orcelin a go with new lds gain, and will you look at her kids. No shaman bonus at all, and shaman are orc troops very interesting with your new add for orc race in this mod
Just joking Matt, but yo really did miss shamans in whole orceling babies file. I added them in my game, but try to fix this in dl file you post.
C ya
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  #5  
Old 08-16-2012, 07:07 PM
MattCaspermeyer MattCaspermeyer is offline
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Exclamation Oh no! Poor Shamans!

Oh no - those poor Shamans!

Well Gurnisson gives bonuses to all Orcs so that counts and don't forget Orcelyn herself!

You know, if you wanted to do it right, Tyraxor would be the perfect candidate since he only gives bonuses to Catapults - I could easily see having him include Shamans there (@ level 4 unit bonuses - look at Jabarkas for example of difference between level 3 Orcs and level 4 Veteran Orcs bonuses). Also Vey and Boragus both give bonuses to Ogres (since they both gave bonuses to Ogre / Ogre Magi in HOMM3), but one of them could be considered as an alternate for switching to Shamans. Boy, I'd love to see Ogre Magi - anyone want to work on a skin for them?!

I think I like Tyraxor as the better choice for the Shaman bonuses.

By the way, if you're wondering, all the kids unit bonuses (for the most part) will be the same, except you'll include their "like" unit in AP / CW.

So, for example, Gretchen will include Goblin Shamans since she has Goblins / Furious Goblins, and Jabarkas will include Orc Trackers since he has Orcs / Veteran Orcs...

There's a few new unit classes (like Droids, for example) that I'll have to pick someone who doesn't have a standard unit class bonus (i.e. Gurnisson's "unit skill" is the Ballista and so I had great flexibility with his unit bonus - that's why it went to all Orcs).

By the way, in my CW playing I've noted some more things I'm going to change sooner or later in my TL mod, including: 1) Cyclops - give them an ability like knocking units unconscious (they are throwing rocks after all - ouch!); 2) Gizmo - I haven't released this yet, but I've made an improvement to the Gizmo AI in CW that I think works even better than what I did in TL; 3) still need to add mana burn to EGD's; 4) a few other things that escape me at the moment...

Thanks for pointing out the missing Shamans! So many units and so many babies - hard to get them all!

/C\/C\

Quote:
Originally Posted by Fatt_Shade View Post
Unforgivable
I just tried paladin game (imp/no loss ofc), and decided to give orcelin a go with new lds gain, and will you look at her kids. No shaman bonus at all, and shaman are orc troops very interesting with your new add for orc race in this mod
Just joking Matt, but yo really did miss shamans in whole orceling babies file. I added them in my game, but try to fix this in dl file you post.
C ya
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  #6  
Old 08-18-2012, 07:42 PM
MattCaspermeyer MattCaspermeyer is offline
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Default Tyraxor - Shamans added!

Tyraxor now also adds bonuses to Shamans (equivalent level 4, ranged bonuses - I already had a placeholder for this in TEMPLATES.LNG, but apparently never used it until now).

This will be provided in the next H3B update (which will hopefully be soon)!

/C\/C\

Quote:
Originally Posted by MattCaspermeyer View Post
I think I like Tyraxor as the better choice for the Shaman bonuses.
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  #7  
Old 10-17-2012, 09:28 AM
Gza Gza is offline
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The mod does not work. KB stops exe errors. The Atari version of the game.
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  #8  
Old 08-16-2012, 07:26 PM
MattCaspermeyer MattCaspermeyer is offline
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Exclamation Hey, by the way - how's the higher Paladin leadership working out?

Quote:
Originally Posted by Fatt_Shade View Post
I just tried paladin game (imp/no loss ofc)
Hey, by the way, how's the higher Paladin Leadership working out in your current game?

Is it nice to get all that extra Leadership?!

/C\/C\
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  #9  
Old 08-16-2012, 09:35 PM
Fatt_Shade Fatt_Shade is offline
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Well i wanted to try new paladin bonus lds, and since orc`s work great in big numbers i pick Orcelyn and only saw shamans miss by mere chance. Gurnison doesn`t give anything to shamans, i have your latest update for mod 21.06.2012. Orcelyn herself gives to whole race, but no other shaman bonuses in all her kids And as you mentioned Tyraxor and Boragus are great picks for shaman bonuses (i already place them there).

For AP/CW adaptation good luck, there are allot new units there for you to add in babies/tomes files.

And paladin with higher lds gain to me seems like logical choice as i said before, he is charismatic leader, and army loves him so he get bigger army.
Warrior on other hand is experianced in stronger units and higher rage spirit lvl`s gain, so those are his bonuses. And mage ofc spells
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