Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 08-07-2012, 04:42 AM
Fjordmonkey Fjordmonkey is offline
Approved Member
 
Join Date: Apr 2011
Location: Larvik, Norway
Posts: 350
Default

I think the whole debate is hilarious, to be honest.

As many here have said: If you're being vulched, then gtfo that airfield and accept that you'll have to do a bit of flying in order to get to the fight. Simple as that. Or, if you don't like being vulched, don't play on ATAG where that sort of thing is allowed. Bitching about how ATAG sucks because they don't have anti-vulching rules is, quite frankly, silly and borderline idiotic. If you don't like how something is run, don't go there. Hell, set up your own server with your own rules instead. Of course, that takes more work than most people are willing to put in, but hey, it's a solution.

While I don't usually play online, I will, if the opportunity arises, use every possible means I have to kill you. My basic instinct is that if I can kill you on the ground, you're one less tosspot that will get airborne to challenge my rather horrendous situational awareness and worse gunnery-skills. If I'm being vulched, I'll just spawn at a different airbase and then use the altitude/speed to enter/exit the fight Boom'n'Zoom-style. I will use every single advantage I have and can use in order to shoot you down, just as I expect you to use every single advantage and skill YOU have in order to swat my silly butt out of the sky. To do anything less would be stupid.

In a combatflightsim, I fight to win. That's the plain, naked truth of it. I fight to help my TEAM win. And I will use every dirty tactic that I within reason and within the rules can apply to do it. Hell, I will, if I'm completely out of ammo, low on fuel/heavily damaged and too far away from an airfield, even ram you if need be. I might die, but I'm taking you with me.

Avoiding vulchers is hilariously easy, as all you have to do is spawn at an airbase further away from the frontlines. Yes, you might have to spend 5 minutes flying to the combatzone, but you'll be in a superior tactical situation at that point. Few, if any, people realize this.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:47 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.