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| FM/DM threads Everything about FM/DM in CoD |
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#1
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Someone please explain the numbers on the Y axis (where u can change the arrow) and the X axis which you cant control?
Need help! |
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#2
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If I understand correctly, you write about the demolition of the lateral plane, and how to calculate the X-axis in the crosshairs "Lofte" may be it will help you: http://kg55.mybb2.ru/viewtopic.php?p=1930#1930
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GIGABYTE z68Xp-UD3P (Smart Response Z68) HDD 1.5ТБ + SSD 90ГБ OSZ | Intel Core i7-2600K CPU @ 4.10 ГГц | GTX 590 | 16 Гб (Kingston 1333) | Win 7x64 (SP1) | 1350 Вт |1920 х 1080 27" Multi-Touch Last edited by Kaiser; 08-07-2012 at 09:46 AM. |
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#3
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The Y-axis (upper left side) is the angle of your bombsite. The X-axis (lower, right side) does not function. This bombsite is the same system used in IL-2:1946.....there are many great resources for IL-2:1946 to explain the basic system of the site. I suggest searching under "Level Bombing" at Mission4Today.com. At least it is a start.
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Günther "Marmus" Von Marmusmann Rank: Unteroffizier Gruppe Position: Schwarmfuhrer, Rote 9 www.iijg53.com My YouTube Videos: http://www.youtube.com/user/marmusman
Last edited by Marmusman; 08-06-2012 at 07:44 PM. |
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#4
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Yea ill shall check out mission 4 today later on!!! Thanks Kaiser and Marmusman.
Just to see if anyone can explain: How do you work out the bombing angle :S Regards Ross |
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#5
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Even if Loft may sound familiar to our native english speakers, the Lotfernrohr doesnt have anything to do with a loft..
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#6
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![]() It's LotFe (with or without the caps)! As for the other things: Yeah, a photo recon system would be awesome! This would be, as a not-that-skilled dogfighter, my second priority, after bombing! And sorry, I don't know the specific options for "best" ground visibility, nor do I even know if my settings are "best" in that department. I just tested and went after a good-looking, non-stuttering game. But I'll edit my overall settings in here when I'm online the next time. |
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#7
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Fernrohr= telescope S! |
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#8
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Sounds quite good to me, but I, as a fighter pilot, would like to ask for your opinion about that visibilty or better say draw distances. Is it okay? I mean: 4k is not a real big height for level bombing, or is it? I remember, that we bombed from 7k to 9k in il2. So, how is vdrawing distance compared to il2 1946? 4 km is not enough on a pc sim to really simulate the visibility distance of real life. The game should always draw several kilometers more than in real life to have nearly the same viewing abilities as in real life.
4km is not enough, or am I wrong. I remember that discussion of some good pilots years ago with il2 1946. We need about at least 10 to 15 km to simulate, what eyes can see (mostly peripher or instinctively ) in a real plane as monitors are not giving u the same as in real life. Just ask for opinions and answers. Levelbombin at a sunny day on 4 or 5 km sounds strange and very dangerous to me as this is in the normal height range of fighter pilots. |
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#9
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no explanation needed here, I am from Germany as well (look to the right!)
and once again: Lotfernrohr! |
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#10
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Regarding recon, what we do in our squad is to send some 109 to recon the target and bring back photos. We takes it seriously and if the recon gets downed, we do not look at the photos
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