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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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Old 07-23-2012, 05:00 PM
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bw_wolverine bw_wolverine is offline
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No.401 fared particularly well yesterday!

All five of us got at least one full bomber kill and some of us got more than one. Only lost one pilot when his parachute didn't open. Quite pleased with the result.

There were certainly plenty of targets for us to take on. Lost a wing to a cannon round from a sneaky 109 on my second attack run, but parachuted down quite happily.

Bring on the next one!

Also, has anyone had any success with .net repair / dxsetup thing in removing the frame rate drop when attacking the big groups? I started to get hit with the frames dropping until I pulled away from the main group and attacked a few of the smaller formations which made it playable. I guess I'm just wondering if this is still an issue for people?
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Old 07-23-2012, 07:00 PM
JTDawg JTDawg is offline
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71st , did ok , we held the line as long as we could, So many 109s ,I gut shot 3 of them with no joy ., Glad to see 401 claim so many Bombers!!! We were lacking 4 seats this week ,but think we can fill them up for next week . SALUTE TO ALL INVOLVED!! Cya sunday thanks Dawg
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Old 07-24-2012, 04:34 PM
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Quote:
Originally Posted by bw_wolverine View Post
Lost a wing to a cannon round from a sneaky 109 on my second attack run, but parachuted down quite happily.
The sneaky 109 was me.
(Btw. I've got no credit for this kill in the campaign statistics)

Sadly I wasn't able to attack more of the hurricanes which were attackig the bombers since my wingman got into trouble and called for help.

But it was a pretty immersive sight when all the hurricanes started their attacks on this big bomber formation.
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Old 07-24-2012, 06:57 PM
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Quote:
Originally Posted by Pitti View Post
The sneaky 109 was me.
(Btw. I've got no credit for this kill in the campaign statistics)

Sadly I wasn't able to attack more of the hurricanes which were attackig the bombers since my wingman got into trouble and called for help.

But it was a pretty immersive sight when all the hurricanes started their attacks on this big bomber formation.
It was a good shot, Pitti. My situational awareness was pretty bad. My wingman lost his engine and I was too focused on getting the bombers. Though, that's not necessarily a bad thing! You must have hammered my right wing with a cannon shot or two. I tried to go defensive, but the aircraft was already non-responsive. Got it into a dive to get away a little bit before bailing out.

The campaign stats are weird. We didn't get credit either for 1 or 2 bombers I think, but no worries. I'm only counting one thing really: do I survive the mission? So far, I've lived through each mission I've played so I'm happy!
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Old 07-24-2012, 08:58 PM
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Quote:
Originally Posted by bw_wolverine View Post
It was a good shot, Pitti. My situational awareness was pretty bad. My wingman lost his engine and I was too focused on getting the bombers. Though, that's not necessarily a bad thing! You must have hammered my right wing with a cannon shot or two. I tried to go defensive, but the aircraft was already non-responsive. Got it into a dive to get away a little bit before bailing out.

The campaign stats are weird. We didn't get credit either for 1 or 2 bombers I think, but no worries. I'm only counting one thing really: do I survive the mission? So far, I've lived through each mission I've played so I'm happy!
Yes, it was one pass with a short cannon burst (about 4 rounds) directly on your right wing.

I'am aware of the problems with the statistics (I just wanted to mention it). And you are right, surviving is the most important thing for me as well. So far, I've also survived every mission.
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Old 07-24-2012, 09:17 PM
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What is really noticeable for me in notafingers video is how stable a gun platform the 109 is. Certainly the Spitfire is way more 'twitchy' out of the RAF fighters, more so than the Hurricane, but the 109 looks rock solid for firing from distance (that's how it felt when I flew it a while back). On the video the whole thing is so damn easy to win, really pisses me off we can't give a proper fight because of these appalling FM's

Last edited by Osprey; 07-24-2012 at 09:23 PM.
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Old 07-24-2012, 09:59 PM
5./JG27.Farber 5./JG27.Farber is offline
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Only on the E1, the others kick like a wild horse.
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Old 07-24-2012, 10:22 PM
JTDawg JTDawg is offline
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You can take the twitchy out of spit an hurri . trim plane out . Next make the nose heavy ( with elev. trim) put 1 notch down . (maybe 2) You will see it gives you like a fake dead band with very smooth up an down movement
Not the jerking up an down Think i'm loosing 300 feet per min . You have it right when you have a slight pull on joy stick to fly level + I don"t see why this wouldn't work for blue Salute
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Old 07-25-2012, 01:12 AM
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Quote:
Originally Posted by 5./JG27.Farber View Post
Only on the E1, the others kick like a wild horse.
I think, the 109 is stable enough, you feel the "wild horse" behavior because of the head shake effect, which is too strong imho (your eye and your brain would be a perfect "vibration damper" in RL, which is obviously not simulated here).
The bigger problem is the (programmed) gun inaccuracy. Despite the fact that we can't test it in the original way, clearly see the differences, if you compare these photos and screenshots
Maybe this is the reason of the weak .303? If the Clod continues the priciple of il-2 DM (the good burst much more valuable, than a many, but separated hits), the gun accuracy is more important, than we thought (couple of cm differencies of the transverse convergence causes huge differences with longitudinal convergence).

How far is it? 100m?


Yep, this is the 100 m sheet. Hmm, some hit out of circle. Scandalous


Circle? What circle? I doubt we hit even the canvas...


Suuure... The armourer is squint, or drunk?
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Last edited by VO101_Tom; 07-25-2012 at 02:18 AM.
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Old 07-25-2012, 08:43 AM
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David198502 David198502 is offline
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Quote:
Originally Posted by 5./JG27.Farber View Post
Only on the E1, the others kick like a wild horse.
thats true and its ridiculous as they should be the same...i mean they were the same planes...
though since the last beta, they are all more twitchy now...but i have as well the feeling, that the E1 is the most stable platform.
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