Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 07-12-2012, 08:51 AM
tintifaxl tintifaxl is offline
Approved Member
 
Join Date: Aug 2010
Posts: 387
Default

I don't see much improvement with the new grafics engine on my system. And the old one looks better, too. To me it seems a waste of precious developer resources, that should better have been put into fixing more gameplay issues.

At least they have implemented some goodies in that regard. Namely F-16 barrel roll gone, JU-88 gyro and vector to target and homeplate radio command working somehow. Is the mp CTD fixed now? As I don't fly multiplayer atm (no coop gui) I can't tell.

On any account it is not much for the 9 months it took the devs to do it.
Reply With Quote
  #2  
Old 07-12-2012, 09:30 AM
Helrza Helrza is offline
Approved Member
 
Join Date: Sep 2010
Location: Sydney Australia
Posts: 214
Default

I would just like to ask a question regarding the new graphics engine. I remember it was said in one of the friday updates that it was going to be over or around 1gb in size, but when we did get the beta patch it was only 250 or so MB. But it seems people are still having the same problems that the re-write was supposed to fix are still being experienced. Any idea's why the re-write was alot smaller than initially suggested? or is it 1GB across multiple patches?

Dont get me wrong, it works great for me and im quite happy with it, even on my old pc it did as well (except the tree's, but that doesnt bother me). Im only asking this out of pure curiosity, and also as alot of ppl seem to be mentioning it lately (the new re-write).
Reply With Quote
  #3  
Old 07-12-2012, 11:39 AM
GraveyardJimmy GraveyardJimmy is offline
Approved Member
 
Join Date: Apr 2011
Posts: 258
Default

Quote:
Originally Posted by Helrza View Post
I would just like to ask a question regarding the new graphics engine. I remember it was said in one of the friday updates that it was going to be over or around 1gb in size, but when we did get the beta patch it was only 250 or so MB. But it seems people are still having the same problems that the re-write was supposed to fix are still being experienced. Any idea's why the re-write was alot smaller than initially suggested? or is it 1GB across multiple patches?
The size of the patch is largely irrelevant. As the rewrite is the engine, not the textures and models, there is not going to be a massive size to them. The largest part of the update is probably sounds files and images. The engine itself does not include all the images and models, so doesn't need to be multiple GBs large.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:05 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.