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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 07-11-2012, 08:20 PM
theOden theOden is offline
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Quote:
Originally Posted by Madfish View Post
Maybe they should've made some sticker for the packaging: can't run on gameboy, gameboy color, gameboy dx or similar...
Can you elaborate on why they should do this?
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Old 07-11-2012, 08:25 PM
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robtek robtek is offline
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Obviously Madfish was ironically commenting the continuing experiment to get tomorrows software running on yesterdays hardware.
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Old 07-11-2012, 08:27 PM
theOden theOden is offline
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Just don't apply for a job at Scotland Yard.
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Old 07-11-2012, 08:29 PM
jf1981 jf1981 is offline
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No they have to go on fix the game code, what's wrong with fixing the game ?
It's not been out yesterday !

That's just a mess. I'm starting to be so disapointed with CoD, I just pray they finish it one day.

Too many areas of th game, not only performance. Further i'm not running lower hand computer, it runs many recent games very decently.

It's unbelievable such a situation.

Unbelievable.

And moreover, it's so much promizing game, it's just not far from being one of the best sim, it just does'nt work yet, and this is a more than 12 months old "yet".

Blacksix ? Ilya ? Please do stabilize the game in all its parts, the graphic engine, the airplanes performance, it's just not fair to have it like that today.

My teamates and I we're trying to get the team fight on coms, just can't concentrate on flying ! Just can't do it.

Last edited by jf1981; 07-11-2012 at 08:38 PM.
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  #5  
Old 07-11-2012, 09:25 PM
Gourmand Gourmand is offline
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i've played 319h...
for an unplayble sofware... it's not bad...

you should be concious they are a few developper to maddox game and they still work to optimized this soft before debug...

so... it's time to change your PC config, it could be great to dev stop optimize now and start to debug and re-able feature disabled
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Old 07-11-2012, 09:35 PM
jf1981 jf1981 is offline
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Quote:
Originally Posted by Gourmand View Post
i've played 319h...
for an unplayble sofware... it's not bad...

you should be concious they are a few developper to maddox game and they still work to optimized this soft before debug...

so... it's time to change your PC config, it could be great to dev stop optimize now and start to debug and re-able feature disabled
I honestly have upgraded once, I came from Nvidia 260 and 4 GB RAM.

I stop with this game, it's running 60+ fps in some conditions then goes from that much to 1 fps.

Too much things wrong appart from that, I do fly it too, but everytime, my concentration goes down because of one bug or another, no matter what, it cannot be immersive like it should be.

Still can play the small maps like island ones. But it's like using 1% of this sim.

Last edited by jf1981; 07-11-2012 at 09:44 PM.
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  #7  
Old 07-12-2012, 07:31 AM
Pluto Pluto is offline
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Quote:
Originally Posted by jf1981 View Post
No they have to go on fix the game code, what's wrong with fixing the game ?
It's not been out yesterday !

That's just a mess. I'm starting to be so disapointed with CoD, I just pray they finish it one day.

Too many areas of th game, not only performance. Further i'm not running lower hand computer, it runs many recent games very decently.

It's unbelievable such a situation.

Unbelievable.

And moreover, it's so much promizing game, it's just not far from being one of the best sim, it just does'nt work yet, and this is a more than 12 months old "yet".

Blacksix ? Ilya ? Please do stabilize the game in all its parts, the graphic engine, the airplanes performance, it's just not fair to have it like that today.

My teamates and I we're trying to get the team fight on coms, just can't concentrate on flying ! Just can't do it.
... 100% agree, I also dont have outdated hardware, I can play the latest games without any problems, just CloD wont run as it should. Warping and disappearing planes etc., etc., etc., ... the list of issues is endless and more than one year after release, these issues have not been fixed, no matter how many beta patches have been released since. This cuts the fun of flying this sim down to zero for me.

I fear your desperate call is like talking to the wind. I´d recommend you play other games while waiting until this one gets fixed one day.
This is meant as "constructive criticism". Do something useful with your free time.
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Old 07-12-2012, 08:51 AM
tintifaxl tintifaxl is offline
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I don't see much improvement with the new grafics engine on my system. And the old one looks better, too. To me it seems a waste of precious developer resources, that should better have been put into fixing more gameplay issues.

At least they have implemented some goodies in that regard. Namely F-16 barrel roll gone, JU-88 gyro and vector to target and homeplate radio command working somehow. Is the mp CTD fixed now? As I don't fly multiplayer atm (no coop gui) I can't tell.

On any account it is not much for the 9 months it took the devs to do it.
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  #9  
Old 07-12-2012, 09:30 AM
Helrza Helrza is offline
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I would just like to ask a question regarding the new graphics engine. I remember it was said in one of the friday updates that it was going to be over or around 1gb in size, but when we did get the beta patch it was only 250 or so MB. But it seems people are still having the same problems that the re-write was supposed to fix are still being experienced. Any idea's why the re-write was alot smaller than initially suggested? or is it 1GB across multiple patches?

Dont get me wrong, it works great for me and im quite happy with it, even on my old pc it did as well (except the tree's, but that doesnt bother me). Im only asking this out of pure curiosity, and also as alot of ppl seem to be mentioning it lately (the new re-write).
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Old 07-12-2012, 11:39 AM
GraveyardJimmy GraveyardJimmy is offline
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Quote:
Originally Posted by Helrza View Post
I would just like to ask a question regarding the new graphics engine. I remember it was said in one of the friday updates that it was going to be over or around 1gb in size, but when we did get the beta patch it was only 250 or so MB. But it seems people are still having the same problems that the re-write was supposed to fix are still being experienced. Any idea's why the re-write was alot smaller than initially suggested? or is it 1GB across multiple patches?
The size of the patch is largely irrelevant. As the rewrite is the engine, not the textures and models, there is not going to be a massive size to them. The largest part of the update is probably sounds files and images. The engine itself does not include all the images and models, so doesn't need to be multiple GBs large.
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