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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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The secondary issue is that they don't tell us the truth. (Well they have, sort off. It is in an assorted collection of posts by B6 and by some members here who have enough time following the series). I have faith in this team. They are the the ones that can make it. I think they need all our help. Personally, I tried to help by allm means I have at reach: buying licenses for friends, helping with the bugtracker, and shutting up my mouth when I felt so angry I wanted to rant here. I feel my part of the job is done and I wish they will do theirs. S! PD: Regarding the bugtracker,I am sure they are listening, and they already fixed or added things reported there. I am positive they will complete the list when they start to take out their hands of the sticky pastry.
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Last edited by SG1_Lud; 07-09-2012 at 10:00 AM. |
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#2
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That`s what is called help around here. No trolling and insulting needed. Cheers! |
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#3
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The only thing about this that could be a problem is even hardcore IL2 people have limits. And they still get attracted to other types of games. Not that it matters to 1C. If you bought it and used the disk as a drink coaster that's great for them. But the community continuity suffers greatly. You have people that start other titles and get totally emerged and they're gone.
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#4
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Sure, but if I want to play a WWII sim what are my choices, now WoWP seems like an advanced version of Combat for Atari and while War Thunder seems like it will be closer to what we want, many wont like grinding xp for planes... at any rate, until there is some decent competition, this is what we have and to be honest, I logged on to ATAG Sunday morning and had a blast... or got blasted...
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#5
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And if the usual crowd honestly think that the guaranteed purchases of the tiny remaining number of MG devotees will make BoM the financial success it desperately needs to be then they should think again. CoD needs to get working, fast. |
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#6
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#7
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Damn video was like 10 minutes long. It shouldn't be this way. You shouldn't have to do it. I've been looking at that DayZ and I just logged into a server first time last night. There was an update to it each day working on bugs. Not a blight update a real patch daily! I'm not bashing them. I love this sim I really do. But I am starting to have doubts. B6 had been awesome and patient. I know its 1C and they have their hands tied and there is nothing he can do right now. B6 if you read this we and not really angry at you. You just happen to be the guy sitting in that possition when frustration boils over. But that's the nature of the job you hold. Don't take it personal. We love you man! |
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#8
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I am sure they know the issues, and if I was a gambling man, which I am not, specially when it comes to flight sims, I would expect some sort of hotfix or updated beta this week or next to address the start up issues... but that is just a guess on my part...
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#9
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Personally I rather play the game. Writing text walls isn't going to fix ANYthing. And not everyone reads the forums anyways.A bit of communication is fine - but what most people are expecting is just silly. It won't affect the game, it won't affect the bad advertising and crappy reviews - all it does is waste time. If the developers need the fans to tell them how to make a game then it's dead anyways. Rthe weekly or bi-weekly news and let them develop. |
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#10
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"Wow nice textwall. It appears you are a guy who loves to type and read stuff on forums... Personally I rather play the game."
Dangle the worm, I'm not biting. Thanks Uther for unlocking the thread. It appears some people can't help themselves! ![]() "More communication from the dev team seems pointless to me right now. I want them working on the game. I don't need them holding my hand while I wait." Thanks David, a fair point. Cheers, MP
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