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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Talking about 109 and 110 fighter-bombers in the BoB one should not forget that it was a single Gruppe at first which flew such sorties - a tiny minority. Only late (September and October 1940) this was enhanced to one Staffel per Gruppe of 109s operating as Jabos but given the targets they were given (London as a whole) that use doesn't make much sense to me gameplay-wise. The abundance of fighter-bombers around is yet another sign for the fighter-centric view of most players and the utter lack of realistic force ratios and bomber target categories. Quote:
So what's left? Well, the airfields and the lines of supply and communication which are on the map (ports for coastal convois, London, all railway lines and stations, important roads and bridges etc). With these limited possibilities a dynamic depiction of the BoB is not possible and trying to develop an abstract version is IMO a waste of time and effort since it will always leave a sour taste behind. All that could be done with this set of variables is a much more limited "campaign", perhaps one in which the Luftwaffe has to force the RAF to give up operating from forward airfields such as Manston or Hawkinge and damaging at least one or two Sector airfields (i.e. Biggin Hill or Kenley) to such a degree, that they cannot fulfill their role (in aircraft maintenance, as fighter controller etc) anymore. But for this to happen the airfields themselves would have to have pretty intricate damage states - a downed hangar lowers the maintenance capacity of the airfield, a damaged runway will be unusable until the craters are being filled up, a blown up ammo dump lowers the amount of ammunition available (same for fuel if that's realistic), ... All that is difficult to do right. It's true that a tactical war such as on the Eastern Front is easier since it provides a much more flexible environment with a load of tactical targets the BoB doesn't provide. Just saying ... |
#2
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Well said. You can't even get players to follow way points in IL2 co-op missions. I flew a campaign where my squad was always tasked with capping a certain airfield. 2 hours of endlessly circling while the action took place way on the other side of the map. After two weekends of that we were done. Was our job important and historically accurate? Yes. Was it fun and worth the two hours spent out of our weekend? NO. Anyone who thinks they can re-create WW2 in total historic fidelity is kidding themselves. If I've learned anything in my 10+ years of playing this sim, it's that.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#3
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The problem for me, is not the game itself, is how the Russians do the things. Look the "IronFront 44" for ARMA2, he was released the game without a demo and full of bugs. I don´t know how manage the projects in Russia, but apparently they do so in a quite different way from our "western minds".
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#4
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#5
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#6
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Ups!! Guys, sorry if you misunderstand my comment, i didn´t mean it as "bad critic" ... i said it because the title of the thread ... sometimes we (or at least in my case) can´t understand how the devs manage the things. I think this is because a different idiosincracy between the west and the russian ideas.
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#7
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true words. |
#8
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Question..why is is so hard to get particle effects right...EVEN on those with very high end machines?
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#9
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What do you think,they can't even patch the damn sim,they simply lack the knowlidge!
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#10
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Not hard to understand when, quite often, you'll see some idiot fan pipe up and say; "I'll gladly pay $500 for a > insert no particular plane name< xyz variant" or model, or "I'll quite happily pay for this or pay for that"
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Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. |
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