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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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One hundred percent truth. B6 listen pls. The chances to keep CoD being played by relevant amount of people weaken every month (if one follows CoD online statistics). Many of us would be very unhappy to loose those who still believe in some positive future of it.
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![]() Nos 310. & 311. Czechoslovak (virtual) squadrons Asus P5N-T DELUXE nForce 780i, Core 2 Duo E8400 3.0 GHz, 4GB DDR2 RAM, GeForce 580 GTX 1.5 GB, SSD OCZ Vertex 2 120GB, Windows 7 64bit, Hewlett Packard LP2475w 24" MS Sidewinder FF, Saitek Pedals, CH Throttle, Home made Trim Box, TrackIR 5 |
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#2
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Quote:
ishevchenko@1cpublishing.eu http://il2bugtracker.com http://forum.1cpublishing.eu/showthread.php?t=32920 I can't say that our programmers are aware of this and what they do. It's not my job, I don't know these things. 2) I assume that the some network code will be corrected. But we won't change COOP. |
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#3
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Quote:
#2 good that network code is being looked at
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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#4
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Quote:
read that 2) again... "assume" does not mean "is", it means it is an assumption
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Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. |
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#5
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Quote:
lol, very true...B6 could you tell us if you asked Luthier to look through this thread.
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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#6
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Blacksix. When you load a multiplayer game and you have slides in the briefing, they do not show the slides in multiplayer. The slides only show up in single player.
Could you pass on for this to be fixed, it is needed for people to put small screenshots of the map showing targets on the terrain.
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__________________ Win7, 64bit Ultra Asus P8P67Pro MB Intel i7-2600K Coursair 16GB (4x 4GB), DDR3-1600MHz Gainward Nvidia 580GTX 3GB DDR5 850-Watt Modular Power Supply WIN7 and COD on Gskill SSD 240GB 40" Panasonic LCD TrackIR5 + Thrustmaster Warthog stick, throttle & pedals |
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#7
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Quote:
But does this line indicate that the coop option will be porked on the Channel Map with no sign of correction? If so this is (in my opinion) one huge mistake as I feel that map (and the option of flying historical coops) is the main reason the majority of squad members purchased this expensive coffee cup mat in the first place.
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Regards Chris ![]() http://www.aircombatgroup.co.uk/index.php Gigabyte z77-d3h, Intel Core i5-3570K 3.40GHz (OC 4.2GHz), Corsair Vengeance Low Profile 24GB DDR3 PC3-12800C9 1600MHz Dual Channel Kit , Samsung 120GB SSD 840 SATA 6Gb/s Basic, Seagate Barracuda 7200RPM 1TB SATA 6Gb/s 64MB, Cooling Silencer Mk II 750W '80 Plus Silver' PSU, GTX580 3gb OC |
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#8
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I support this cause for better net code and dedicated server files.
It has been stated before that there is a coop mode. Can we have a quick example of this B6? As no one I know has made this work, other than spawning in unwanted aircraft first then jumping to the aircraft you actually wanted nearby. Are we just doing it wrong? |
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#9
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Quote:
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Furbs, Tree and Falstaff...The COD killers...
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#10
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Sometimes i think the developers there are the living proof of platos cave..
Blissy, f.y.i. we played yesterday @ KV13 with app. 25 ppl. from JG11, StG2, ZG26 and the lag was horrible, its definitely the net code... Greetz, Allons! |
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