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FM/DM threads Everything about FM/DM in CoD

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  #1  
Old 06-19-2012, 02:55 PM
pstyle pstyle is offline
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Hopefully the mythical patch update will give us some radiator drag modelling.

We red's have been running about with rads wide open for months now, with no effect on airspeed... I think, in the interests of historicity that this should be fixed...
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Old 07-01-2012, 05:19 PM
TomcatViP TomcatViP is offline
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Quote:
Originally Posted by pstyle View Post
Hopefully the mythical patch update will give us some radiator drag modelling.

We red's have been running about with rads wide open for months now, with no effect on airspeed... I think, in the interests of historicity that this should be fixed...
That's the problem of some behaviour in IL2 sim world.

Personaly I never did that and used the rad as if they were not bugged (but I am so sure they induced drag that I am thinking you are one of those that are constently midling their prop with no top perf achieved).

Hence IMOHO, it's more a bug in the behaviour of some players that the only patch that will makes this debate vanish is your own grandma modeled back on your shoulder just like the days when she caught you the finger in the jam.
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Old 07-02-2012, 05:07 PM
pstyle pstyle is offline
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Originally Posted by TomcatViP View Post
but I am so sure they induced drag that I am thinking you are one of those that are constently midling their prop with no top perf achieved
.
ooooooh, handbags.....
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Old 07-02-2012, 07:23 PM
TomcatViP TomcatViP is offline
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To get back to the graph posted by IvanK it show us that the drag effect of the rad flap in the free stream is negligible. Most of the drag come from the free stream of air impacting the actual radiator surface inside the duct (the duct being the encasing sheet metal).

Lowering the flap increase the exit area allowing a greater mass of air to circulate trough the radiator. Since the geometry of the rad system is fixed, in the inlet portion, the air is less decelerated and then impact the rad at a higher speed. This increasing the drag of the system (but adding more cooling effect obviously).

Concerning the FM of CoD, it could be interesting to use this same value for the Spit.

Last edited by TomcatViP; 07-02-2012 at 09:09 PM.
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