![]() |
|
|
|
#1
|
|||
|
|||
|
In the mis-file no direction is set for the spawnplace.
In 1946 we have waited 10years for this feature, so maybe ..
|
|
#2
|
||||
|
||||
|
thx Kodiak for your answer!
though its disappointing, at least it saves me a lot of time..... well, then i guess i have to select bases on same height,west and east of each other, so that nobody is spawning with a disadvantage.... really 10years for this feature?i only made a few offline missions in 1946 where i never used spawn areas, so i didnt know that.i assumed that it would be one of the most basic featrues, but obviously im completely wrong on that. Last edited by David198502; 06-19-2012 at 11:44 AM. |
|
#3
|
|||
|
|||
|
if i remember correctly it was first a mod feature and then in 4.09 or 4.10
|
|
#4
|
|||
|
|||
|
Seem to work for me, but maybe because channel always faces spawn across ditch
|
|
#5
|
||||
|
||||
|
that was the first thing i have tried, as you can see in my first post...but that is not working.
|
|
#6
|
||||
|
||||
|
Quote:
Edit:answer to myself...No. i took the channel map, created a battle area,created frontlines, had to spawnareas, red in the northern half of the map and blue in the southern half. result: on both spawn ereas you will spawn with heading 0 Last edited by David198502; 06-19-2012 at 12:28 PM. |
![]() |
| Thread Tools | |
| Display Modes | |
|
|