Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik > Daidalos Team discussions

Reply
 
Thread Tools Display Modes
  #1  
Old 06-08-2012, 01:29 AM
IceFire IceFire is offline
Approved Member
 
Join Date: Apr 2008
Posts: 1,879
Default

I think there are...three... maybe four problems in there.

Lets start with the waypoints. It sounds like your waypoints are too close and the flights are passing and missing them. That or the Select option is set too early. Use that to target the lead flight only after they have taken off and are on the second or even third waypoint. Use the earlier waypoints to get them slightly setup.

The crash is either because you haven't patched to 4.11.1 or something else. Not sure. Frame rate also sounds like a weird problem. I've flown all over the map and had very few frame issues... there are a couple of slightly heavier areas but it's fairly frame friendly.

Maybe a CPU loading issue?
__________________
Find my missions and much more at Mission4Today.com
Reply With Quote
  #2  
Old 06-08-2012, 11:08 AM
SPAD-1949 SPAD-1949 is offline
Approved Member
 
Join Date: Jan 2012
Posts: 124
Default

Quote:
Originally Posted by IceFire View Post
I think there are...three... maybe four problems in there.

Lets start with the waypoints. It sounds like your waypoints are too close and the flights are passing and missing them.
With other Missions I dont have the Problem with closer Waypoints
Quote:
That or the Select option is set too early. Use that to target the lead flight only after they have taken off and are on the second or even third waypoint. Use the earlier waypoints to get them slightly setup.
I think I set them on the second. when I dont set them on each point, they veer of for direct course without the southern detour.
Quote:
The crash is either because you haven't patched to 4.11.1 or something else.
Its 4.11.1
Quote:
Not sure. Frame rate also sounds like a weird problem. I've flown all over the map and had very few frame issues... there are a couple of slightly heavier areas but it's fairly frame friendly.

Maybe a CPU loading issue?
Can be... willing to check? ( I hope it is not inpolite to copy the whole .mis text in this forum)
I set the waypoints higher, the original 20m lead to to many losses, when accompanying AC crashed in the sea. When I try to fly Wavetop ca 30ft I loose my flight until Vella Lavella one by one.

Wait for the Follow Me Jeep to lead you to your starting position. You are Leader of the last starting flight, and should take the lead after takeoff

Il-Sturmovik 1946\Missions\Single\US\P-38-J

Operation Vengeance.mis
Attached Files
File Type: zip Operation Vengeance.zip (6.5 KB, 3 views)

Last edited by KG26_Alpha; 06-15-2012 at 03:39 PM. Reason: .mis file text removed replaced with zip
Reply With Quote
  #3  
Old 06-08-2012, 07:03 PM
Aviar's Avatar
Aviar Aviar is offline
Approved Member
 
Join Date: Dec 2007
Location: New Jersey, USA
Posts: 545
Default

SPAD,

Just for future reference, you can place your mission into a Zip file and then attach it to your post.

I'm sorry I can't test your mission. Since 4.11, I am having trouble with the Solomons maps. In fact, since 4.11.1, I cant even open them in the FMB. Good luck with your problem.


Aviar
__________________
Intel i7-4790 4-Core @3.60GHz
Asus Z97-C Motherboard
16GB DDR-3 1600 SDRAM @800 MHz
NVIDIA GTX 760 - 2GB
Creative SB ZX SBX
Logitech X-530 5.1 Speakers
27" AOC LED - 2752
Logitech G15 Gaming Keyboard
CH FighterStick-Pro Throttle-Pro Pedals
Logitech G13 Gameboard
GoFlight GF-T8 Module
WIN 8.1

Last edited by Aviar; 06-08-2012 at 07:08 PM.
Reply With Quote
  #4  
Old 06-10-2012, 06:31 PM
KG26_Alpha KG26_Alpha is offline
Approved Member
 
Join Date: Jan 2008
Location: London
Posts: 2,805
Default

Please check the Oxygen masks in the He111 H2 / H6

The old bug is present again they are outside the aircraft or halfway in/out.

Thxz
Attached Images
File Type: jpg he111 mask.jpg (14.2 KB, 29 views)

Last edited by KG26_Alpha; 06-11-2012 at 02:22 PM.
Reply With Quote
  #5  
Old 06-12-2012, 03:22 PM
gaunt1 gaunt1 is offline
Approved Member
 
Join Date: May 2012
Location: India
Posts: 314
Default

Some loadout options of the Fw-200 is unrealistic, like 4 1000kg bombs, or 2 1800kg for example. As far as I know, max bombload was 2100kg. There are problems with the defensive weaponry too. I think there are two methods to fix it: 1, simply rename the aricraft to Fw-200C3. Then the defensive guns are OK. 2, For a true C3/U4 change the rear top and the two side machineguns to MG-131.

Btw, there was a cockpit made for it in the ancient times, what happened to it?
Reply With Quote
  #6  
Old 06-13-2012, 06:55 AM
idefix44's Avatar
idefix44 idefix44 is offline
Approved Member
 
Join Date: Dec 2010
Location: France
Posts: 139
Default Craters Visibility.

Here's a part of my MDS settings:
MDS_Misc_BombsCat1_CratersVisibilityMultiplier 90.0
MDS_Misc_BombsCat2_CratersVisibilityMultiplier 90.0
MDS_Misc_BombsCat3_CratersVisibilityMultiplier 90.0
90*80=7200, so the craters visibility is 2h. But they're erased after a little while. 80s ?...
I don't know if the bug exist since 4.10.

Thx all for your great work.
Reply With Quote
  #7  
Old 06-21-2012, 11:16 PM
Racoon Racoon is offline
Registered Member
 
Join Date: Mar 2010
Posts: 7
Default

In quick mission builder the AAA still fires at you even when you set it to "None"!
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:14 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.