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Mods King's Bounty: Crossworlds Mods

 
 
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Old 05-23-2012, 10:29 PM
Fatt_Shade Fatt_Shade is offline
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Join Date: Nov 2010
Location: Serbia
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Yes droids will get exp faster and lvl up but you will reach cap fast and wont have fun expecting new lvls. I tried this mod when released, and solo maelstrom buiild, and got bored out of my mind halfway through Montero, so i say from my experience solo unit build isn`t as interesting as full army. And even in solo unit build, every lvl is caped with max exp that can be gained in 1 turn, so my maelstorms got exp from 2 retaliations per turn and then lose all exp from rest of attacks, since enemy unit were killed and no exp gained from it. So 2 droid stacks split will actually lose exp per battle, but still get max lvl faster then normal 5 army build. Does this sound OK to you ?
ANd are you sure that enemy unit lose exp lvl`s when you change unit lineup from experienced, to new units ? That weren`t case in 1.3 version that i played.
As for micromanaging 5 unit army, you do realise this is tactical TBS game ? There is no resources (only gold,m and even that isn`t problem 90% of time), no building structures/city , only thing you need to worry about is you`re army and managing it. So if you complain about only thing you need to worry about in game that is made that way, maybe you need to change game genre.
But this is only my opinion, and way of playing. To each it`s own. Have fun.

Last edited by Fatt_Shade; 05-25-2012 at 08:38 PM.
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