![]() |
|
|
|
#1
|
||||
|
||||
|
Quote:
Quote:
__________________
|
|
#2
|
||||
|
||||
|
Quote:
Quote:
Be great to see it - if it's possible. Best of luck! Look forward to it. Cheers FC! Last edited by Fenrir; 05-20-2012 at 07:35 PM. |
|
#3
|
||||
|
||||
|
Hope this works out, it will add so much to the realism rather than the 'straigh-line' we have endured forever... brilliant news, cheers, MP
__________________
|
|
#4
|
||||
|
||||
|
Thank you so much for the Hawk 75s.
You know how I feel about my Curtiss Hawks... So, I have to ask, how does she fly? I know about it's "on paper" performance, but there is more to how any aircraft flies than it's ROC and VNE numbers. It should have a fairly high roll rate, but, pilots in the day that transitioned from the P 36 to the P 40 considered the P 36 to be superior except in top speed. It will be interesting to see how it works out. ![]() P 36s at the Cleveland National Air Races, 1939.
__________________
![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
|
#5
|
||||
|
||||
|
Just reading about some of the news regarding further tweaks of the AI (shared kills, etc.) and it's great. While reading about the shared kills I was wondering if it is possible to stop the AI from continuing to vigorously attack enemy aircraft that are already quite obviously in fatal distress (very heavily shot up and smoking badly, on fire, etc. but the crew not having actually bailed out). This can be quite annoying in that the AI tends to waste time and ammo pouncing all over an aircraft that is all but obliterated, while there are other enemy aircraft around that are in relatively good health that should be attended to.
As usual, thanks a gobgajillion for all the work you've into IL-2! |
|
#6
|
|||
|
|||
|
hi all can team daidalos use the SAS 109 cockpit mods and put them into the 4.12 update? they look very good
Last edited by SPITACE; 05-21-2012 at 01:16 PM. |
|
#7
|
|||
|
|||
|
From memory texture size limit is around 8 Mb and if I recall correctly those cockpits are 100 Mb each. Definitely too much. Moreover, 3D model may be not compliant to IL-2 official specifications...
__________________
|
|
#8
|
|||
|
|||
|
Just curious as i noticed on the read me the bit about the changed .50 cal belting. it mentions a He round, when did the m-2 ever have a explosive round? Im tracking AP (armor piercing) API (armor piercing incindiary) APIT(armor piercing incindiary tracer) and Ball. Just puzzled not strating to inflame another kills tigers display.
|
|
#9
|
||||
|
||||
|
Quote:
Speaking of the I-185, it needs a key or button command to enable zooming in on the sights like all other panes in the sim. Though, on second thought, that might screw up the viewing angle of the "2D 3D objects" mentioned earlier. Hope not. Last edited by Treetop64; 05-22-2012 at 11:23 PM. |
|
#10
|
|||
|
|||
|
Quote:
Quote:
__________________
---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
![]() |
| Thread Tools | |
| Display Modes | |
|
|