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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 05-19-2012, 09:22 PM
5./JG27.Farber 5./JG27.Farber is offline
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Quote:
Originally Posted by ATAG_Dutch View Post
Hiya Farber, there's a few red team guys still flying around in there but no Blues. Have you found out what you needed to find out?
Yea sorry there was some kind of hicup between UK and the states internet because we in the UK lost connection to TS3 and the server. So sorry for leaving everyone hanging around in the server after the event! Shame only less than 30 showed up. We are still unsure if we should host for perhaps 5 or 6 squadrons aside or just 2 - 50 players a side or more like 15. One thing seems clear is that we can have lots of AI...


From memory we had
We had AI:

3 Dornier 17 @5 mins
6 He111 @10 mins
18 Ju 87 @15 mins
27 Ju88's @ 25 mins

ramping up over time... All spawning near dover (the centre of the action) around 50km - 90km away before returing to land in france except for the last 27 Ju88's.

Quote:
Originally Posted by SEE View Post
Considering the large numbers of AI it was very playable for the entire session.
I Didn't come across many Blues but there were about 4 -5 Reds attacking the AI formations - suprised at how well my system and the patch performed.
Same here, Im a glass half empty guy so it was quite a suprise. I even went hell for leather after spits to stress the performance of my own machine. Some very slight unsmoothness but playable for dogfighting! Which is very important.


Thank you to all who participated. Please feel free to leave feed back here! Good bad or indifferent!

Last edited by 5./JG27.Farber; 05-19-2012 at 09:29 PM.
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Old 05-19-2012, 09:33 PM
Fenrisflyer Fenrisflyer is offline
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Would have been there if not for the CL finals conflict.
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Old 05-19-2012, 09:43 PM
ATAG_Septic ATAG_Septic is offline
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Hi Chaps,

I had no problems in game at all, I flew three missions and it was all very smooth, even when attacking a large formation of JU87s and whilst getting shot down too!

I did get the no-flags error, which I've had before but this was different, completely unshiftable, no amount of logging in or out or waiting etc would shift it.

Altogether though it bodes well for the server!

Cheers chaps,

Septic.
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Old 05-19-2012, 10:39 PM
ATAG_Dutch ATAG_Dutch is offline
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I echo Septic's statement.
The game seemed very smooth, and I wouldn't put it down to only 30 or so players. There've been many times on the ATAG server with 30 or so players that since 'the patch' didn't seem quite so smooth.

I also had a bloody good time while it lasted, so thanks you chaps.

Hope to see more of this kind of thing (although unlimited ammo is going to give me all kinds of bad habits! )

Thanks again fellas.
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Old 05-19-2012, 10:43 PM
SEE SEE is offline
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I forgot to check (too busy cherry picking...) - were clouds enabled Farber?
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Old 05-19-2012, 10:50 PM
5./JG27.Farber 5./JG27.Farber is offline
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I think so.
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Old 05-19-2012, 10:59 PM
_79_dev _79_dev is offline
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clouds were enabled...confirmed in config file
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