![]() |
|
IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]()
It's strange. I don't have any of these problems. I have weird crap like last night I switched to the gunner from pilot in the BR20 and my plane nosed dived and I couldn't get control of it again. First time this happened to me but its happened a lot to another guy. Then when I switched to his top gunner station the AI is fighting me for control of the turret. This is only in the BR20. But game play and all that is fine. I use to CTD but nothing since the mini update.
|
#2
|
||||
|
||||
![]() Quote:
Same here with the Br2o nose dive after switching positions, no problem with the alt 1-6 though. The AI will take control on the ground when I switch positions sometimes ![]()
__________________
ASUS Sabertooth MB--Intel 2600k@4.7--EVGA GTX580 3GB--Corasir 1200 watt psu--Corsair 16gb 1866--Corsair H70 cooler--Corsair 650d case--OCZ Vertex 3--Track IR5--CH Eclipse Yoke--CH Trottle Quadrant--CH MFP--CH Rudders-MSFF2 |
#3
|
|||
|
|||
![]()
its really a gamebreaking problem??
Last edited by chantaje; 07-22-2012 at 12:46 AM. |
#4
|
|||
|
|||
![]() Quote:
The problem is that gun-movement and trim are set as the same buttons in the basic config. I think it was shift+right or ctrl+right for moving the gunner to the right, but also to trim your A/C aileron to the right. If you delete the trim or use another "not set combination" it should work. |
#5
|
||||
|
||||
![]() Quote:
__________________
|
#6
|
|||
|
|||
![]()
Actually I try to find a way to use my mouse for targeting, but couldn't find one till now.
But you can also set some axes (pitch/yaw) for targeting. Maybe it's possible to change it from Joystick-axes to mouse-axes through the config directly? |
#7
|
|||
|
|||
![]()
I had the problem again tonight. To me it doesn´t seem to be connected to custom-skins or playing time, it appears just random... No idea why...
__________________
AMD Penom ll 6x 1055T Processor 2.8 GHz // 8GB Ram // XFX Radeon HD 7870 Black Edition DD (2048 MB Memory DDR5, GPU 1055MHz) // Windows 7 Professional 64 Bit Version Saitek x52 // Saitek Throttle Quadrant // Saitek Pro Flight Rudder Pedals // Track IR 5 |
#8
|
||||
|
||||
![]()
Seems to be a data bottle neck when there is a lot going on...could be Steam can't handle the truth
![]()
__________________
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#9
|
|||
|
|||
![]() Quote:
you may proove me wrong, but those connections aren´t going via steam, or are they?
__________________
AMD Penom ll 6x 1055T Processor 2.8 GHz // 8GB Ram // XFX Radeon HD 7870 Black Edition DD (2048 MB Memory DDR5, GPU 1055MHz) // Windows 7 Professional 64 Bit Version Saitek x52 // Saitek Throttle Quadrant // Saitek Pro Flight Rudder Pedals // Track IR 5 |
#10
|
||||
|
||||
![]()
In my experience this happens only -and "randomly"- when near some human player/s. Sometimes even when dogfighting one vs one. The fps recover completely when you go far enough from the player causing the problem. I don´t think is related to graphics, but more about connection issues between the involved players.
Would be nice to know if when this happens both/all players experience the same problem or only one/some of them. This bug is already in http://www.il2bugtracker.com/issues/253 You should go there, add any information you have, and vote for it.
__________________
Win 7 64 Quad core 4Gb ram GTX 560 |
![]() |
Thread Tools | |
Display Modes | |
|
|