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FM/DM threads Everything about FM/DM in CoD |
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#1
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http://kurfurst.org/Tactical_trials/...ls/Morgan.html http://www.spitfireperformance.com/n3171.html |
#2
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What did the Spit pilot stuck in my 6 the seconds before ? He twic epulled out 500+meter higher in a CLIMBING TURN !!!! Frankly, if you are an experienced flyer and still use the Spit in CoD, shame on you (unless you have some sentimental acquaintanceship with her - you know... just like boys and b**bs). I don't understand what Russians have with the Spit. Did try one last time the marvelous Spit in Jane's WWII (Jane's is a BRIT (!) company) and that was just it: perfect. Last edited by TomcatViP; 05-18-2012 at 10:26 PM. |
#3
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also, the Merlin with +6 boost only has .2 better power loading than the G.50. Although who flies the Ia with the 89 octane anyways. There was large lobby for the rarer IIa with 100 octane so i suspect that everybody is wheeling around in dogfights with the 12+ boost Last edited by gimpy117; 05-18-2012 at 11:07 PM. |
#4
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I hve to say that some Spitpilot even don't realize this fact until you'd notice that to them. So I guess we have to be patient. There is still a handful of Spit's extremist, but the vast majority simply can't see it for now. Last edited by TomcatViP; 05-18-2012 at 11:09 PM. |
#5
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I noticed it from the start. Always wondered why my hurricane falls out of the sky yet the spit flies on. i don't even touch the caine' anymore because it's just so much worse and there's no reason to fly it since the spit can out turn, out climb, and out run it. Seems to be like the same with the G.50. Sure, the G.50 was a so-so aircraft but in the turning furballs we have now it should excel. I've read reports that Ace pilots sometimes fought to a draw in Hurricanes and G.50's in the few times the Slow G.50's got into the mix.
right now Im thinking I'm going to be forced to fly the Me-109 in Bnz tactics, or just keep my canopy open in the G.50 at all times since I know i'm going to die. Might as well get a extra 300 and a pistol. Might have a better chance to stay with the spits in a turn. |
#6
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You might want to try the same approach rather than label players as being 'shameless' and making daft and innapropriate analogies! Sadly, we have read your anti Spit rhetoric to the point where it becomes rather tedious.
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. Last edited by SEE; 05-19-2012 at 12:57 AM. |
#7
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#8
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G.50 sucked. I don't even know why its in this game. It flew its first and pretty much only sortie on what most historians class as the very last day of BoB.
For this theatre, what a waste of time. |
#9
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The Bristol F2B is probably the most similar to a Cliffs of Dover aircraft, but of course it's a good deal slower! But anyway, Cliffs of Dover is a fine combat flight sim. Sure we all have issues with the FMs, but I'd say it's in a far more subtle way than what you've been suggesting. See this thread. Why not turn up? http://forum.1cpublishing.eu/showthread.php?t=32134 |
#10
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In my case the Spit was always the plane i hated to fly against, was too easy to control and yet, because of this the temptation to fly foolish was too great, so i ended up doing worse in it than when flying other aircraft that require more discipline.
For example, a 190 needs disciplined flying just to fly, so i used that and as a result i wouldn't get into tight situations that often. Whenever i would fly Spit, i would be all like "it's so easy to fly, let's gooooo" and end up getting shot down. What i'm trying to say is that it was very easy to fly, but not that easy to be good in it. This carries over to the new simulator series for me to a certain extent, but i'm not making any concrete judgment until the FMs are finalized. With the new systems modelling and CEM, as well as the light armament, i now find it a welcome challenge in certain aspects. Also, i think that when making comparisons we should be accurate about what we're comparing and if it even matters for the goal at hand. Is it easy to fly? Sure is. Can it be countered? Sure can, like any other plane, but this is a big discussion in and of itself, not an "end of discussion" statement. Is it historically modeled? As with most planes in the sim, not yet. Saying that it can be countered because a handful of 109 experten run rings around it doesn't hold much value for the average flier in the server. The same is true for saying "you can catch 109s easily in Hurricanes, that player does it all the time on the server". It just proves it's doable, it doesn't prove it's easy, historically correct or independent of heavily situational parameters. ![]() What i'm trying to say is, let's all take a deep breath and relax, not slag off each other's favorite ride and don't make arguments based on what a handful of virtual aces can do but the rest of us cannot. Balance should be an issue of mission design after all, not a case of artificially boosting or neutering each aircraft. The aircraft should fly close to the real thing, the mission should create situations to mitigate their advantages if a certain server host wants to create a level playing field for their players. Also, the FMs are not even final anyway ![]() If it was up to me i would go for as accurate FMs as possible, accurate ammo loadouts (no 109s running with full minen shells and no Spits running full AP/De Wilde), dynamic online environment with a supply chain modeled via scripts and accurate amounts of aircraft at the start of such an online campaign, leaving only the planning and tactics to the players. What that means is that the majority of RAF would fly Hurricanes, the luftwaffe would have more aircraft available, but the RAF would have a higher rate of replenishing losses in pilots (virtual lives) and aircraft. From that point on, it would depend on what targets the players decided to bomb and what the opposition did in terms of CAP and interceptions. If blue players attacked the correct targets and used their fighters correctly, they would probably win, but if the red team bombed blue's aircraft on the ground then blue would have a hard time catching back up and maintaining the numerical advantage. Otherwise, 1v1 comparisons between aircraft are only good for 1v1 scenarios or small furballs. ![]() |
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