Quote:
Originally Posted by klem
The Merlin engine does fail in CoD if you maintain max boost and max revs for long enough and probably also if they are higher than recommended. I think its the Constant Speed unit that fails and that doesn't involve excessive engine temps. I don't know that its accurately modelled but its happened to me several time when I've been pushing too hard for too long.
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OK, thank you. does this not register in the damage window though? governor failure or something? I held 3000 rpm for climb, and found that after I could still fly effectively, no loss of power, rpm control etc working fine just with the screen+needles shaking it was unplayable. I don't use the boost, as the throttle in spit 2a maxes out the manifold pressure at about 40% throttle currently, and the push lever stays where it starts locking max throttle at 100%
Also, no failure in the replay - but then replays are not working properly.
Is it just me being a newb then? what is the correct protocol for quick climb and boost control on the Spit2a? I've heard folks talking about the boost, but for me there is no difference between 40%-110% throttle other than manifold pressure going through the roof as far as I can tell, no extra rpms, no extra speed etc...
Regards, Sam.