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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 05-06-2012, 12:58 PM
Strike Strike is offline
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Join Date: Jul 2010
Location: Norway
Posts: 684
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OK I'll bite.

I've been testing the new patch on and offline since yesterday, and I must say the first impressions were not good.

First thing I did was to delete the cache contents, apply the patch, and start the game. First thing I did was to fly a quick mission. Dogfight even - low level. Seemed to run fine. Noticed all control column 3D animated hoses, tubes and wires are "see-through" rendering the ground textures in background. Try looking at 109 throttle tube, spit/hurri stick wires, 109 canopy support wire etc... Also any kind of effects caused FPS slowdowns. Shooting bombers with 8x .303's caused stutters and general slowdowns. Taking off and looking down in the cockpit caused stutters. Looking through the dust from outside behind the plane when taking off caused HUGE fps drops.

Sometimes bullet ejected casings appear like black debris? When planes crash into water there is only a faint splash sound, does not sound like a plane impacting water.

Online I had one huge PC freeze (could not press restart button, had to unplug it) and this happened when I was ctrl+F2 cycling through ground units in a MP mission. No crash dump file unfortunately.

Although I did not have any CTD during playing, my two friends had a few (2-4 crashes during about 2 hours) when playing on my server online.

One of my friends switched on his gunsight (hurricane) and the entire plane/cockpit disappeared? He had to rejoin the server to fix it.

So after playing for about 4 hours yesterday evening, I had 1 computer lockup, my two friends had a total of 6-8 crashes, I had numerous launcher.exe crashes in the menu (trying to select a server in client lobby).

I just called quits early and said to myself, this patch is probably broken.

Today, I fired up a few quick missions again and altered a few settings in graphics (turned AA from 8x to 2x, set textures from High to Original) and jumped in again. Wow, that felt totally different. I was seeing an overall fluid gameplay with no stutters or micro-freezes flying 6 hurris against 9 heinkels. I could shoot 1 bomber to shreds while wingmen were hitting others and NO slowdowns whatsoever. That was very different from the results I was getting yesterday, when there were frequent slowdowns when shooting bombers. As a result of the increased framerate, the tracers now look 100 times better and realistic. They no longer seem like they warp forwards, but rather flow rapidly towards the targets!

I noticed a new bug though (I think). Fuel leaks are not rendered anymore at high speeds. When you slow down, you can see the droplets, but you can't see the streaks of fuel/oil any more when you are leaking.

I also noticed you have seemed to fix the sound when bailing out. You can hear the plane veer off into the distance now, instead of a constant engine loudness until the plane crashes.

Will test more, results seem better now!

Last edited by Strike; 05-06-2012 at 01:02 PM.
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