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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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Btw, blennys could do some formation flying before the patch. I've been told they fly quite nice now! __________________________________________________ _________________ On another note: As of right now custom skins are turned on the server. That means not only the default skins, but all the wonderful community made skins can be used on the server. With that said, loading of custom skins will cause long pauses and stuttering at times, but you have the choice as a client to turn on / off custom skins. By going to your in game settings, then under the network tab, there's a box you can enable to allow/disallow custom skins. If you feel the stuttering/pausing is too much you can simply shut them off. Personally I think we've gone on too long without having the ability to see some user made skins, so with the players having the ability to allow it or not, the extra stuttering/pausing to have some pretty skins is totally up to you guys. |
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#2
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As for the Blen, its engines now handle in a much more believable fashion and it's a breeze to fly. I momentarily disconnected from ATAG to try a quick mission with it last night. For some reason it still spawns with rudder trim dialed in, which i forgot to correct, but even so i could take off just fine. If you remember, it used to veer to the right quite heavily pre-patch. It would be impossible to hold it straight with right trim dialed in, but post-patch i could just hold it straight with the rudder and as soon as i realized about the trim, i centered it and all was fine. Most importantly, that was all on the stock, formerly almost impossible, cross country quick mission. Warm up happens much faster and the engines can deliver power without sputtering from as low a temp as 150 degrees or so, plus we now have partial flap settings (the lever has up, down and neutral positions) and the pitch and mixture levers correctly correspond to 2-way switches (no axis effect, just fine/coarse pitch and automatic rich/lean mixture). Try it and you'll see for yourself. You just start the engines (mixture rich and prop pitch fine), trim for takeoff, give it 4-5 notches of flap, open cowl flaps, set boost cut-out to on and gradually advance throttles to maximum. I managed to take-off just fine in the cross country mission with 100% fuel and a full bomb load. Happy times ahead |
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#3
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Should the custom skins be enabled on server side now ? Me and my squad mates have them enabled on client side but for some reason skins do not show up. |
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#4
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AFAIK the custom skins are disabled atm.
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#5
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Question about the ATAG server missions:
The AI bombers are targetting...what? I know the Luftwaffe bombers come in and hit some of the airfields, but other than that, what are the rest of them hitting? What do the British bombers hit? If they don't currently, might I recommend that the bombers be made to target the AA defenses around the player bomber targets? That would give significant incentive to escort them - make it easier for the player bombers to attack their targets. It might even be possible to have the AA regenerate after a period of time. Say, they get taken out by the AI Bombers and then there's a window of no AA cover before they come back, so get your player flown bombers launched! Just a thought.
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Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book |
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