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IL-2 Sturmovik The famous combat flight simulator. |
View Poll Results: In a perfect world... | |||
1st person: One stage (you hit the key and the pilot bails out) |
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9 | 15.25% |
1st person: Two stage (first press removes canopy, second press finishs sequence) |
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20 | 33.90% |
As above but three stage for multiple crewed aircraft (first press causes the crew to bail out) |
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13 | 22.03% |
1st person: Multiple stage (with each action required for bailout taking place separately) |
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11 | 18.64% |
3rd person: One stage (you hit the key and the pilot bails out) |
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1 | 1.69% |
3rd person: Two stage (first press removes canopy, second press finishs sequence) |
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2 | 3.39% |
As above but three stage for multiple crewed aircraft (first press causes the crew to bail out) |
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1 | 1.69% |
3rd person: Multiple stage (with each action required for bailout taking place separately) |
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2 | 3.39% |
Voters: 59. You may not vote on this poll |
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#6
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![]() Quote:
and +1 for DKoor. I don't care about the eyecandy, as it would mean a lot of work to model the complete sequence with all oddities that could happen (hitting wings and stuff, being wounded and pinned to the seat, drag, g-force-limitations, even the necessity to model interior and external details at the same time, etc.), but considering we will have a lot more player-crewed planes and bombers Former_Older and DKoor have some very strong points here. |
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