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| Pilot's Lounge Members meetup |
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#1
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Questions: Release date? Will they correct aircraft 3D models before release? Some proportions are very wrong and cockpits have very low details even for an arcade 2012 game. Tank models have more correct proportions than aircraft ones. It is a big immersion killer for a not-fictional WWII game. Will it have latest ArmA2 netcode version (v.1.60 patch IIRC)? Can they integrate the Warfare game mode (from A2) in stock game? When they plan to move to ArmA3 engine? What multiplayer modes are available in stock game? Any PvP AAS, A&D, etc. missions included? Thank you. Could you please post a link to your interview when it is done. |
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#2
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S!
A couple questions, surely asked but anyway 1) How well are the tank guns been modelled, for example the high velocity German guns, reload times and so forth. 2) Will there be extra tanks like StuG III/IV and of course Russian counterparts added later? Looks very interesting and that Panther looks so damn nice! |
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#3
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Last edited by No0dle; 05-04-2012 at 01:18 PM. |
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#4
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#5
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Something we can play till BoM is out.
Get it! http://www.youtube.com/watch?feature...&v=WEeRRD3iD88 |
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#6
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So when is this game due out? Have they set a date yet? I can not wait to drive a King Tiger around!
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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#7
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See post 77 ^
__________________
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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#8
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2 weeks |
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#9
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Amazing the head-tracking use at the end of the video, cant wait |
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#10
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Does anyone purchased ArmA2 via Steam? Does it make it more difficult to install and manage mods than a non-Steam version? I have a non-Steam ArmA2 but thinking about getting a Steam version of Iron Front.
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