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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 05-02-2012, 10:47 AM
Bobb4 Bobb4 is offline
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Join Date: Jan 2008
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Agree 100% with the OP. This game is immersive, it has signs of brilliance.
But online it is unplayable. That makes it half a game period.
Has it been fun to fly? Simple answer is yes. Is the game complete? Simple answer no.
Unfortunately everything now rides on a single patch, it will either be the game saver we all hope it will be or it will be the final nail in the coffin...
We can all find as many positives as negatives not just about clod, but about any game really if we are honest.
So throwing our toys out the cot if this or that does not make us happy is pointless.
What would make me happy is a working game online (this would make me happy, other people may have other priorities) and I am sure this patch will deliver.
One day we might be treated to a book written by Ilya about the development of Cliffs (clod) and I bet it will be the greatest never give up book ever.
Let’s just chronicle a few things:
Main programmer/developer Oleg Maddox jumps ship months before launch.
Ubisoft implement anti-epilepsy filter and announce surprise release date.
Game is released in Russia first and bombs as we are treated to stunningly horrific reviews.
Then it hits the rest of the world with a promised fix-all patch and an anti-epilepsy filter work-around.
Oh and it only had one ship type on release. A German minelayer, say it slowly with me, aaaaa Ggggeerrmannnnn minnelayyeerr was released as the only warship in a patch released after the game came out. More were supposed to follow?
Then War Over Moscow was first hinted at and talk shifted to sequel this and that with clod becoming a secondary project…
Like I said , it would make an interesting book.
But I stress “Agree 100% with the OP. This game is immersive, it has signs of brilliance.”
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