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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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What about IL-2 Mod Manager?
Does that allow me to have a single copy of IL-2 and just run the mods I want, when I want? |
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#2
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[il2]
title=Il2-Sturmovik Forgotten Battles hotkeys=HotKey game [window] width=1920 height=1080 ColourBits=32 DepthBits=24 StencilBits=8 ChangeScreenRes=1 FullScreen=1 DrawIfNotFocused=0 EnableResize=0 EnableClose=1 SaveAspect=1 Use3Renders=0 [GLPROVIDER] GL=Opengl32.dll [GLPROVIDERS] Open GL=Opengl32.dll DirectX=dx8wrap.dll [NET] speed=5000 routeChannels=0 serverChannels=31 localPort=21000 remotePort=21000 SkinDownload=1 serverName=No Name serverDescription= remoteHost= localHost= socksHost= checkServerTimeSpeed=1 checkClientTimeSpeed=0 [MaxLag] farMaxLagTime=10.0 nearMaxLagTime=2.0 cheaterWarningDelay=5.0 cheaterWarningNum=-1 [chat] region=(dx=0.6925,dy=0.071666665,x=0.0,y=0.0) [game] Arcade=0 HighGore=0 mapPadX=0.66875 mapPadY=-0.046296295 viewSet=33 Intro=1 NoSubTitles=0 NoChatter=0 NoHudLog=0 NoLensFlare=0 iconTypes=3 eventlog=eventlog.lst eventlogkeep=0 3dgunners=1 [HotKey game] PrintScreen=ScreenShot P=pause Pause=pause [HotKey gui] Escape=activate [HookViewFly Config] timeFirstStep=2.0 deltaZ=10.0 [HookView] MouseLeft=Len [HookView Config] AzimutSpeed=0.1 TangageSpeed=0.1 LenSpeed=1.0 MinLen=1.0 DefaultLen=20.0 MaxLen=3000.0 Speed=6 [HotKey builder] MouseLeft=objectMove MouseRight=popupmenu Enter=freeView Shift MouseLeft=worldZoom Alt MouseLeft=select+ Alt MouseRight=select- Alt Ctrl=unselect PageDown=change+ PageUp=change- End=change++ Home=change-- Ctrl MouseLeft=insert+ Insert=insert+ NumPad-0=insert+ F=fill Ctrl MouseRight=delete+ NumPad.=delete+ Delete=delete+ Backspace=cursor Tab=cursor F10=land F11=onLand NumPad-=normalLand NumPad+=toLand NumPad-5=resetAngles NumPad-8=resetTangage90 NumPad-7=stepAzimut-5 NumPad-4=stepAzimut-15 NumPad-1=stepAzimut-30 NumPad-9=stepAzimut5 NumPad-6=stepAzimut15 NumPad-3=stepAzimut30 [MouseXYZ] F1=SpeedSlow F2=SpeedNormal F3=SpeedFast MouseRight=XYmove F4 MouseRight=Zmove MouseMiddle=Amove F5 MouseRight=Amove F6 MouseRight=Tmove F7 MouseRight=Kmove [MouseXYZ Config] RealTime=1 [HotKey Console] Shift Tab=Activate [Console] HISTORY=1024 HISTORYCMD=1024 LOAD=console.cmd SAVE=console.cmd LOG=1 LOGTIME=0 LOGFILE=log LOGKEEP=0 [sound] SoundUse=1 SoundEngine=1 Speakers=0 Placement=0 SoundFlags.reversestereo=0 RadioFlags.Enabled=1 RadioEngine=2 MusicVolume=8 ObjectVolume=14 MusState.takeoff=1 MusState.inflight=1 MusState.crash=1 MusFlags.play=1 MasterVolume=14 Attenuation=7 SoundMode=1 SamplingRate=2 NumChannels=2 SoundExt.occlusions=0 SoundFlags.hardware=1 SoundFlags.streams=1 SoundFlags.duplex=1 SoundExt.acoustics=0 SoundExt.volumefx=0 SoundFlags.voicemgr=0 SoundFlags.static=1 VoiceVolume=12 Channels=2 SoundExt.extrender=0 SoundFlags.bugscorrect=0 SoundSetupId=9 ActivationLevel=0.02 Preemphasis=0.85 RadioLatency=0.5 AGC=1 PTTMode=1 SoundFlags.UseRadioChatter=0 SoundFlags.AutoActivation=0 RadioFlags.PTTMode=0 RadioFlags.PlayClicks=0 ActLevel=0 MicLevel=0 SoundFlags.forceEAX1=0 [rts] ;ProcessAffinityMask=1 mouseUse=2 joyUse=1 trackIRUse=0 DisableIME=0 locale= [rts_mouse] SensitivityX=1.0 SensitivityY=1.0 Invert=0 SensitivityZ=1.0 [rts_joystick] X=0 1 4 9 16 25 36 49 64 81 100 0 Y=0 1 4 9 16 25 36 49 64 81 100 0 Z=0 10 20 30 40 50 60 70 80 90 100 RZ=0 10 20 30 40 50 60 70 80 90 100 0 FF=0 U=0 10 20 30 40 50 60 70 80 90 100 0 V=0 10 20 30 40 50 60 70 80 90 100 0 1X=0 78 84 88 92 95 97 100 100 100 100 10 0 1Y=0 47 58 65 72 78 83 87 91 96 100 10 0 1Z=0 100 100 100 100 100 100 100 100 100 100 0 0 1RX=0 100 100 100 100 100 100 100 100 100 100 0 0 1RY=0 100 100 100 100 100 100 100 100 100 100 0 0 1RZ=5 26 44 59 74 84 90 94 96 98 100 10 0 1X1=0 100 100 100 100 100 100 100 100 100 100 0 0 1Y1=0 100 100 100 100 100 100 100 100 100 100 0 0 1RZ1=0 100 100 100 100 100 100 100 100 100 100 0 1U=0 100 100 100 100 100 100 100 100 100 100 0 1V=0 100 100 100 100 100 100 100 100 100 100 0 1U1=0 100 100 100 100 100 100 100 100 100 100 0 1V1=0 100 100 100 100 100 100 100 100 100 100 0 1Z1=0 100 100 100 100 100 100 100 100 100 100 0 0 1RX1=0 100 100 100 100 100 100 100 100 100 100 0 0 1RY1=0 100 100 100 100 100 100 100 100 100 100 0 0 1X2=0 100 100 100 100 100 100 100 100 100 100 0 0 1Y2=0 100 100 100 100 100 100 100 100 100 100 0 0 1RZ2=0 100 100 100 100 100 100 100 100 100 100 0 0 1U2=0 100 100 100 100 100 100 100 100 100 100 0 0 1V2=0 100 100 100 100 100 100 100 100 100 100 0 0 [Render_OpenGL] TexQual=3 TexMipFilter=3 TexCompress=2 TexFlags.UseDither=0 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=1 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=0 TexFlags.UseVertexArrays=1 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=1 TexFlags.ClipHintExt=1 TexFlags.UsePaletteExt=1 TexFlags.TexAnisotropicExt=1 TexFlags.TexCompressARBExt=0 TexFlags.TexEnvCombine4NV=1 TexFlags.TexEnvCombineDot3=1 TexFlags.DepthClampNV=1 TexFlags.SeparateSpecular=1 TexFlags.TextureShaderNV=1 HardwareShaders=1 Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=3 LandShading=3 LandDetails=2 LandGeom=3 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=17 Water=4 Effects=2 ForceShaders1x=0 PolygonOffsetFactor=-0.0625 PolygonOffsetUnits=-1.0 |
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#3
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Your correct Ralf, but many mods have been found to work with 4.11.
Personally I'm waiting for DBW to migrate to 4.11 before I move on. |
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#4
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G: MOD managers can work but I have experienced problems when the game would not start after I de-mod. Example, I love HSFX, but when I went from HSFX mod to clean 4.11 the game would not launch. I'm sure folks here can tell you the details why it happens but for me, I feel more comfortable with separate folders for each.
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#5
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the original IL-2 had these crappy 512*512 all green detail and bump map less ground textures...the stock game still has these...
nowdays modders mainly use 1024*1024 photrealistic bump mapped ground textures, difference is huge! another example: orginal 109 cockpits were around 5 MB (the stock game still has these), the one I'm currently using in DBW is 80Mb, detail increase is dramatic! so right now DBW 1.71 is the best option to play this game http://www.sas1946.com/main/index.ph...c,21514.0.html its for 4.10... imo 4.11 version is pretty far away max detail for nvida, edit conf.ini in the game folder: Quote:
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#6
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For 4.11, HSFX 6 is around the corner, for me that will be the new best......
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#7
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As an addendum to the above, you can also set Effects=2 for a little bit better cannon hit effect, flak bursts, stuff like that. I think it makes a serious difference. Will show a shot or two of what I mean.
First mission flown after getting my conf file squared away, I had never seen IL2 look like this on MY screen! In pit view, notice the white 20mm shell explosions. They are much more transparent and smoke like with Effects=2. Hard to see in a still screen. Same view, but from the victims POV......lol Just a shot to show what IL2 can still do. Immersion is key right? Well, these shots show what immersion means to me. This was an epic dogfight! You might notice, we're in a rolling scissors about 70 meters or so in the air. Thank god all those Fulmars have for armament is .303s, otherwise my goose would have been cooked!!! Just for comparisons sake for anyone looking at the thread, my setup is as follows: AMD Athlon 7550 Dual-Core @2.5Ghz 3GB DDR2 RAM nVidia 8400GS w/512MB DDR2 RAM DX10 capable 320GB SATA Hard Drive Logitech Extreme 3D Pro joystick X52 FCS throttle unit (connection to stick crapped out, found I liked mixing the two better then either one by themselves!) As you can see, this is a power house gaming rig! LoL Seriously, the weakest part is my graphics card as it's not built so much for gaming as it is for video decoding and editing, but it will work for any 3D task, just not as well as say an 8800GT. Even taking this into consideration, I am able to run IL2 maxed out in 1366x768 with only a slight slowdown from time to time. One other thing, I use Water=3 to keep the frames up flying over water, which I do a LOT. Water=4 looks great and runs well enough, but the improvement over 3 doesn't justify the performance hit, and 3 looks just fine to my eyes used to integrated graphics cards (never again!) |
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#8
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The original ran on my 1Gz Athlon with 1G RAM and a Voodoo3 card. The latest requires about twice the hardware to get less than medium level graphics. A lot of us don't have anything like the latest hardware to get up on and sneer from.
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