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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 04-12-2012, 12:50 AM
irR4tiOn4L irR4tiOn4L is offline
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Quote:
Originally Posted by Les View Post
Tilt shift lenses can recreate that sense of scale in 2D, do a Google search for 'tilt shift lens video' and you'll find some examples.

In regards to seeing the proper scale of clouds and things in-game, that can be experienced by projecting the game at 1:1 scale onto a large screen. I never realized how massive the clouds in the game actually are until I saw that.

And, for what it's worth Raaid, I too have seen the kind of movie-like 3D effect in real life that you're describing. And yes, I've even seen it while playing IL2 (!!!). But, so what, it's no big deal. It just requires some concentration and a shift in perception, to notice something in real life we usually just take for granted, and to allow your senses to be more thoroughly tricked by the illusion of three dimensional space being depicted in a game (or picture). It's a trivial thing really, but some people can do it and some people can't, so you have to be careful. I think it's just as ridiculous for those who can do it to say it's something mystical or other-worldy as it is for those who can't do it to say it's impossible.

The senses are easily tricked, into perceiving things that aren't there and into not perceiving things that are there (most people would be surprised).

Anyway...too much OT now for me.
I think most people can perceive depth in 2d images by nature. Try this for example - close one eye - do you still see depth? Yes, you do, and why is that? Because the brain relies on cues other than JUST stereoscopic vision.

Of course, in a 2d image on a monitor, some cues conflict (stereoscopic vision is saying "NOT 3D" while other cues are saying "3D") and so you have to fight your brain, depending on how strong your stereoscopic vision bias is, to focus on certain cues and see more '3d'. I too can look at a picture and see a flat image or, with focus, have a perception of depth. I think most people can.

Where I'm baffled all in is when Raaiid describes not seeing the 3d effect in reality BUT SEEING IT IN A 3D MOVIE! I think he just tends to ignore the effect in real life (like most everyone else) without realising its there, and after going to a 3d movie where the effect is often exaggerated with excessive seperation or where the sheer visual drama gives it a big wow factor, he now expects reality to 'wow' him in the same way. But reality isn't as novel as Avatar. Well raaiid, go up in a plane, or grand canyon, or other such things and youll realise that theres a heck of a '3d' effect going on there!

I should also mention that, apart from 3d vision, for your average home user putting a fresnel lense, which straightens out light to infinity, in front of your monitor will give you a depth perception effect all on its own, will reduce eyestrain and will strengthen the 3d effect with stereoscopic glasses. We can't control for all factors in games/cinema, but we can give enough cues to build a very respectable 3d effect.

Last edited by irR4tiOn4L; 04-12-2012 at 01:07 AM.
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