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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 04-09-2012, 01:12 PM
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furbs furbs is offline
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Where are the pics Insuber!!??
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  #2  
Old 04-09-2012, 01:42 PM
Insuber Insuber is offline
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Where are the pics Insuber!!??
What pics mate?
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Old 04-09-2012, 02:01 PM
Luftwaffepilot Luftwaffepilot is offline
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Tree, the strangest thing is that the particles are a "last- minute" issue.
Either they haven't even tested the game once or they are just talking bs, cause the particles have been an, if not THE issue from day 1!
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Old 04-09-2012, 02:07 PM
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Yes i was actually wondering if anybody as ever seen any of the Dev team actually playing this game (on line that is). It doesn't say a great deal for the product if none of the creators actually play. I'm sure if Luthier flew on line even just once he would have a far greater understanding of what our issues and concerns are.

Last edited by Tree_UK; 04-09-2012 at 02:14 PM.
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Old 04-09-2012, 02:15 PM
Flanker35M Flanker35M is offline
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S!

I remember shooting down Oleg's P39 in my Bf109 during IL-2 beta. He flew well and was great to see other devs there too. He got first hand feedback so to say. I wish Luthier and Co would arrange for example "Catch the Dev" events or something, like World Of Tanks has. Would bring the community more together I think?
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Old 04-09-2012, 02:27 PM
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ATAG_Snapper ATAG_Snapper is offline
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Originally Posted by Tree_UK View Post
Yes i was actually wondering if anybody as ever seen any of the Dev team actually playing this game (on line that is). It doesn't say a great deal for the product if none of the creators actually play. I'm sure if Luthier flew on line even just once he would have a far greater understanding of what our issues and concerns are.
Good point.

Haven't seen any of the devs in the ATAG Server that I know of but that may be a language issue. To be fair, we get many players showing up at all hours (and logged in our STATS page) that I don't know who they are and may well be members of the dev team evaluating their progress. It's also likely they could be going to the Repka Server for better pings and the language thing.
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Old 04-09-2012, 04:36 PM
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Originally Posted by Tree_UK View Post
Yes i was actually wondering if anybody as ever seen any of the Dev team actually playing this game (on line that is). It doesn't say a great deal for the product if none of the creators actually play. I'm sure if Luthier flew on line even just once he would have a far greater understanding of what our issues and concerns are.
If you were a CloD developer at this point, would you use a recognizable name when playing online?

Or maybe better put this way:

If you had a cage of starving lions, would you dress in a three piece bacon suit and wander in?
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Old 04-09-2012, 05:07 PM
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Osprey Osprey is offline
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Originally Posted by bw_wolverine View Post
If you were a CloD developer at this point, would you use a recognizable name when playing online?

Or maybe better put this way:

If you had a cage of starving lions, would you dress in a three piece bacon suit and wander in?
Hmmmm, worth an experiment.....
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Old 04-09-2012, 11:57 PM
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Originally Posted by bw_wolverine View Post
If you were a CloD developer at this point, would you use a recognizable name when playing online?

Or maybe better put this way:

If you had a cage of starving lions, would you dress in a three piece bacon suit and wander in?
Bingo!

Same reasoning goes into why I don't fly CoD online with my forum handle.
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Old 04-10-2012, 04:39 AM
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Originally Posted by ACE-OF-ACES View Post
Bingo!

Same reasoning goes into why I don't fly CoD online with my forum handle.
Well I fly online using my forum name and join TS channels and I have never had any issues, but I take your point if you are really unpopular you wouldn't want to let yourself be known.

Last edited by Tree_UK; 04-10-2012 at 05:24 AM.
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