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you can write things into console with
example: GamePlay.gpLogServer(null, "Teststring", null); Explanation void gpLogServer(Player[] to, string format, object[] args); first argument is the addressat. null = all can read it. new Player[]{ player} = single player or Array of players, which will get the message second parameter is the Message itself. third parameter are additional values. null = none. new object[]{ value1, value2} example: GamePlay.gpLogServer(null, "Red has {0} Points, Blue has {1} Points", new object[]{redpoints, bluepoints}); |
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