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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Tank you B6.
Screenshots look great! Cant wait to lurk around in a IL2! Quote:
And how many times do they have to explain that the development of the sequel does not delays the patch? Its been stated so many times in so many ways and still some dont understandit. And they also want CLOD working perfect. |
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#2
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Actually, we would like COD just "working" instead of getting more info about a sequel than the non-functioning game.
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#3
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Thanks for the update....nice screens...As for the particle problem...an option would be to take it out ...patch us and reintroduce it later when solved... did not mention the tracers, roundels, decals etc. are we to assume that is fixed?
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#4
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Cheers B6. Sounds very positive! and almost there!?
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#5
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I like the Russian villages screens but I have a question that I would like explained by the developers. The buildings in the villages look very good but why do the buildings in the other screens look like there has been an earth quake and are about to fall over??. Check the windows and wall aliagnments in the screen shots.
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Rick Asus M4N98TD-EVO AMD Phenom2 965 x 4 3.4gig 8gig DDR3 Ram 2x GTS 450 Sli (1gig each) 1Tb HDD Partitioned x 5 700w Coolermaster single rail P/S 52a Windows 7 64bit 19" Samsung 931BW monitor 1280 x 960 Resolution |
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#6
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U still dont know how to make good textures. Thats nice.
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#7
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Thanks for the update Blacksix, hoping the team has some luck with the particle effects problem currently holding the patch up.
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#8
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Every week some other "unexpected" pictures... WOW, great job !!
Looking forward for next week with new eastereggs. Have a nice Easter weekend ! |
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#9
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Quote:
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i5-2500K @3.3GHz / 8GB Corsair Vengeance DDR3-1600 / Asus P8P67 / GTX-260 (216) / WD 500GB Samsung 22" 1680x1050 / Win7 64 Home Premium CH Combat Stick / CH Pro Throttle / Simped Rudder Pedals |
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#10
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Hi Black Six thanks for the update.
Sounds like the particle problem is a real pain in the butt ,thanks to those working the weekend to sort this. I remember from earlier updates a patch for the GFX would be released for testing first ,this was to be done to avoid burying any GFX issues with other work. Once confirmed ok another would be released with all the work that has been done already by other team members on FM,MB etc etc. You have said before there are some team members whose areas of speciality are not related to the bugs etc in CLod so are working on BoM. I thought to mention this as newer members to the forum might not be aware of these posts. The detail in the screenies for BoM look quite impressive,perhaps they could put some hedgerows in CLoD |
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