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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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BlackSix, the skin resolution of the buildings seem to be way higher than I know from last specifications. Were there any changes with building specifications (poly count, skin size) since last time?
Kuzma told me to skin buildings with approx. 20 pixels per meter. Your today's buildings look to me at least the double resolution. |
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#2
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Pity that patch progress is difficult, succes with it!
The landscape and houses look great, like from a history book. B6 I was wondering if there will be tree collision model soon for CLOD? Thanks.
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Intel i7 970 6x3.2 ASUS Sabertooth X58 ASUS GTX580 Corsair 12GB 1600 Mhz OZC SSD 120GB |
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#3
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Thank you for the update. Outstanding job your developers are doing.
Take your time and get these shutters fixed. Releasing an update before its ready is not an update. Stay the course. You're doing a fantastic job!!! |
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#4
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Well I think it looks great and the village sits very naturally in the surrounding landscape.
Love the detail like the stacks of wood in the shelters, the wells and hay sheds. Grass looks great too. Well done to the team. Really looking forward to the sequel. Keep up the great work guys.....good things come to those who wait. |
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#5
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That village looks very much like the only russian villages I have seen in Russian movies like "Idi i smotri"... The problem is that is looks so good that one starts comparing it with villages like the ones in "Red Orchestra 2", which only has levels the size of the scrapyard behind the hangars at one of the airbases in this game that covers thousands of times larger areas...
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