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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-06-2012, 04:17 PM
flyingblind flyingblind is offline
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They look pretty good to me. Hope the last fix goes well as it sounds like you think it is nearly there.
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  #2  
Old 04-06-2012, 04:50 PM
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VO101_Tom VO101_Tom is offline
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Hello BlackSix.

Promising, nice landscape, good job!

Would be nice to hear more the gorund units. For example, how much destroyable the environment? For example, a tank passes through the wooden fence, or bounce off from it? The trees. Will be collision-model of the trees? And the soldiers... will be AI soldiers (on foot)?
How can we use the tanks? Where can you create them? There will be "barrack" object, or you can create automatically in the larger cities and airfields? Will be possible to using engineer vehicles? Supply, repair-vehicles? The airplane crash, or fly home, there is no such problem. But you can repair, refuel, rearm the tanks on the field. (of course this is subject to conditions). Any solution to this?
And finally, how many (which type) vehicles will be driveable? 1-5-10/ side? (or all of them? )

ps. needless to deny, the intelligence services revealed the true purpose of the driveable tanks feature:

We see the VVS conspiracy!!
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Cliffs of Dover Bugtracker site: share and vote issues here
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  #3  
Old 04-06-2012, 05:26 PM
Luftwaffepilot Luftwaffepilot is offline
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nice, apart from the trees which need a little variety.

@ Blacksix, Luthier and team:
Just one thing that bothers me. You must have been aware of the fact, that it's the particle system causing many stutters almost for a year now?
People have told you on and on and on right from the beginning.
And then you come here one week ago and speak of it as if you only just recognized that it's those naughty particle system?
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  #4  
Old 04-06-2012, 06:46 PM
tomandre81 tomandre81 is offline
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Default No worries!

Don't rush it. Take your time. I rather have it done properly than rushed.
We have waited one year, we can wait another one.
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  #5  
Old 04-09-2012, 09:06 PM
Tavingon Tavingon is offline
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Fantastic.. Looking forward to it but in all honesty it is CLOD I am looking forward to most with added stuff
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  #6  
Old 04-06-2012, 04:07 PM
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ACE-OF-ACES ACE-OF-ACES is offline
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wow the detail is amazing! Thanks for the update B6
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  #7  
Old 04-06-2012, 04:07 PM
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NSU NSU is offline
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nice Easter egg pictures
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  #8  
Old 04-06-2012, 04:11 PM
Ataros Ataros is offline
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Thumbs up

Many thanks for update!

@ALL
While we are waiting for the patch please register and vote for your favourite bugs at IL2bugtracker: http://www.il2bugtracker.com/project...ues?query_id=1
You can add new bug reports and feature requests to it too.

Luthier commented on some issues there.

How-to and discussion of the bugtracker is here http://forum.1cpublishing.eu/showthread.php?t=30906
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  #9  
Old 04-06-2012, 04:13 PM
Korn Korn is offline
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Wow just superb work with the fences. Whoever did those deserves a pat on the back and a raise...
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  #10  
Old 04-06-2012, 04:42 PM
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addman addman is offline
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Quote:
Originally Posted by Korn View Post
Wow just superb work with the fences. Whoever did those deserves a pat on the back and a raise...
Not to mention the window frames! I screamed like a little girl when I saw those. Seriously though, thanks for the update B6! It seems like the patch is very soon upon us considering they are working the weekend, excellent!

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