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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 03-29-2012, 05:04 AM
MegOhm MegOhm is offline
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Originally Posted by =FI=Scott View Post
Slightly OT as its more of a technical thread topic but I did test this and got rid of offline ctd's by going back to DX9 in the config settings. The downside was visual artifacts (mainly on coastlines) and lower performance. How this would work out online I do not know.

Back OT. I've backed off these threads and boards in general simply because what is being discussed is for the time being an endless repitition of what has been said many times before. The forums won't move forward until the game does.
Yah OT ...but interesting.. I flew a custom MP mission tonight for over an hour after I flew a stock SP mission that crashed after 9 minutes

If you have an AMD Card...try Land Shading on Low and see if that helps eliminate the shoreline artifacts... that worked for me
Attached Images
File Type: jpg Dover Harbor LT Scripted.jpg (120.8 KB, 88 views)
File Type: jpg Littlestone1[1].jpg (98.3 KB, 76 views)
File Type: jpg Ramsgate in Sight[1].jpg (96.8 KB, 75 views)

Last edited by MegOhm; 03-30-2012 at 04:37 AM.
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Old 03-29-2012, 08:10 AM
=FI=Scott =FI=Scott is offline
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Originally Posted by MegOhm View Post
Yah OT ...but interesting.. I flew a custom MP mission tonight for over an hour after I flew a stock SP mission that crashed after 9 minutes

If you have an AMD Card...try Land Shading on Low and see if that helps... worked for me

Thanks,

Dropping the clockspeeds on myGTX570 (in DX10 mode) did it for me. Just a fraction from stock. Don't know how it would be with multiplayer and I dont know why it works. Temps were cool and everything else I have runs fine on stock clocks. Weird.
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Old 03-29-2012, 08:40 AM
Opitz
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We cannot wait to prove our detractors wrong, crush the competition, and give our fans what they are looking for with our next major release!
Hmm... I found this quite similar to one wrong strategy, historically proven - lets try England - hm, didnt work out, lets move to Moscow...


Btw... does it mean, your team of great programmers will give next major release as Free to Play? Or at least some demo first, just to check if we have too old PCs for it? Just hope you will prove "detractors" wrong by releasing demo, not alpha as final product...

Last edited by Opitz; 03-29-2012 at 08:47 AM.
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Old 03-29-2012, 08:57 AM
Insuber Insuber is offline
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Hmm... I found this quite similar to one wrong strategy, historically proven - lets try England - hm, didnt work out, lets move to Moscow...
That's unfair. Ilya showed the right motivation, I cannot help understanding your analogy apart from the theaters of operations.
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Old 03-29-2012, 12:57 PM
David Hayward David Hayward is offline
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Hmm... I found this quite similar to one wrong strategy, historically proven - lets try England - hm, didnt work out, lets move to Moscow...
Were you hoping that he'd offer to surrender?
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