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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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I know the blown up stuff is nice to look at, but is there any way to script removing the objects entirely?
I just spent the last 30 minutes trying to keep a target defended that was supposedly already destroyed. The models showed as pristine condition to me, but were apparently blown up already. Dunno. This might help. I won't fly with the server messages on. I think it's cheating since it shows info you can't know. So I don't get any messages about destroyed bits and pieces. Just the big ol' BLUE HAS DESTROYED OBJECTIVE X message in orange/red that shows up. Anyway, I understand if there's nothing that can be done or will be done. It just sucks a lot to be telling people to defend something and then have Blue win the match at a different location.
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Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book |
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#2
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And if you hop into the mission during the middle of it, you'd have no idea what to protect/attack without them. |
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#3
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You should add radio comms for getting info about the current submission's objectives.
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#4
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#5
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Is there no way to script those messages to go to the chat window or 'voice' text instead?
Again I understand if no change is made. I'm mostly just asking for my own info. The server messages stuff kills the immersion for me with all the player kill/join/leave stuff.
__________________
Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book |
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#6
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Hi to all ATAG masters,
the miracle happened! For the third evening consecutively I grabbed some hours to my family and enjoyed some battles on your server. Great community! My ask is: would be possible implement your mission with some bomber formations tasked for bombing the City and industrial districts simulating some sept 1940 raids? I ask for this for a specific purpose that is to lighten the combat pressure over the coastal airports in south england. It is a bit predictable the axis on which the combats will occur. If u would plan some bomber ingressing the south england from routes along splintered paths and deep in the territory, more people would be temped to adopt a more reasoned defensive tactic and would not set up a giant meleè over the southern airports. Thanks |
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#7
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Played a new map on ATAG last night. Really good.
Lets separate the arguments. 1. As many Spitfire IIa's as you want. That's nice for a change and is welcome on the occasional map. LW whiners queue over there >>> 2. A good feel to the missions, I like the information given (even if it is in 'banner' form). Enough AI bombers including a low level raid which was intercepted and decimated by about 5 RAF; no LW escorts. We could use a couple more maps like that. Maybe 1 in 5?
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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#8
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Though, not before some smarmy comments about the Spit IIa and its advantages. And from a surprising source considering.... The ratio of Spit IIas to Hurricane Rotols/Spit Ias on the server at the time was 2 to 1. The ratio of E4's to E3/1's was 3 to 1. Is there a limit on the E4 on that map? There shouldn't be.
__________________
Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book |
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#9
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Not quite sure what all the changes are. Although its certainly differrent. |
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#10
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I did notice some of the messages (all of them?) repeating in the info window that gives the radar messages. Perhaps that can be done instead of the banner messages?
__________________
klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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