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| Vehicle and Terrain threads Discussions about environment and vehicles in CoD |
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#1
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Quote:
I'd suggest that's because no other sim gives us the viewing distance we have in CloD. Most cheat and fog out the distant views so you don't get a chance to see the transition area. |
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#2
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I really don't want to start yet another "CloD vs X" argument but I don't see such a square in FSX, DCS:A-10 or RoF. And I would rather see some haze effect in the distance than the current texture square. Yesterday I created a mission at 8.000m altitude and the visual effect of the sharp edges of the square in the distance really distracted from the overall very beautiful look of the sim.
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#3
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ParaB please post a screen shot of your settings. Im sure there are three for ground. Texture, shading and another?
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