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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 03-15-2012, 10:25 AM
xpzorg xpzorg is offline
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about birds
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Old 03-15-2012, 10:56 AM
salmo salmo is offline
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* Birds are in the FMB but do not appear in the MP environment. ? May have been turned off to improve fps.

* More sirens? We already have 2 sirens (red & blue) in-game but neither have sound

* Ambient sounds - Yes indeed We need a range of background sounds that work in both single & MP play.
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Old 03-15-2012, 11:17 AM
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David198502 David198502 is offline
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Quote:
Originally Posted by xpzorg View Post
i implemented those birds as well in one mission....
i tried to make a video with this mission, but somehow, on the recorded vid, the birds were suddenly disappeared.
anyway, is it possible to collide with such birds???that would be interesting then.
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Old 03-15-2012, 11:29 AM
Troll2k Troll2k is offline
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I have used sea gulls,sheep and cows in a multiplayer map.Others that have joined have seen them also.However although they show in hosted game they do not show in a dedicated server game.

Unfortunately they are like the trees and runway signs.You can fly/drive right through them.

In the old 1946 parts flying off a plane in front of you would cause damage if they hit you.I am not sure about Clod.Parts fly off but I have not been hit with them yet.
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Old 03-15-2012, 12:00 PM
III/JG53_Don III/JG53_Don is offline
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@ Tavington: These suggestions should be posted in the Questions and Request thread! Otherwise its most likely that these infos don't get to the Devs!
http://forum.1cpublishing.eu/showthr...=28341&page=19

I especially like the idea of more ambient sound, working sounds at near a hangar, wind, traffic, birds etc

Like in RoF where the church bells over a town really pushes the immersion
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