Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 03-09-2012, 04:50 PM
MegOhm MegOhm is offline
Approved Member
 
Join Date: Jan 2011
Location: SoCal Wine Country
Posts: 142
Default

Quote:
Originally Posted by Insuber View Post
I've noticed it too. From our narrow perspective we see only the technical side, but in a project the challenges are also financial, not to mention the hundreds of soft issues of a 30 persons team. Ilya here confirms again that the future of this project is not in danger. Let's look at all of the good news: new gfx engine very close to beta, correction of AI, FM and DM in a near future, new theater with new planes and objects in the medium term, ground combat mode integrated with the air combat in the long term. Not a bad pipeline for the neglected CFS gender. And as we saw already they are not schedule driven, which is good for quality. Optimism is the key word, my friends. And encouragement to the devs, to keep the motivation high.

Cheers,
Ins
Heyyyy.....Sure I agree and would like to encourage the Devs..... I enjoy flying CLOD for the 25-30 mins it runs before CTD... I like the product...and just like the rest I just want it to work.

We just need to be calibrated on the devs concept of time and how they measure it.

So ......... Very Close = Months, Near Future = at least a year, Medium Term = Year plus, Long Term = many of us will be pushing up daisies

Anticipating the next "Friday" Update

Last edited by MegOhm; 03-09-2012 at 05:05 PM.
Reply With Quote
  #2  
Old 03-09-2012, 05:33 PM
Insuber Insuber is offline
Approved Member
 
Join Date: Oct 2007
Location: Paris - France
Posts: 1,406
Default

Quote:
Originally Posted by MegOhm View Post
Heyyyy.....Sure I agree and would like to encourage the Devs..... I enjoy flying CLOD for the 25-30 mins it runs before CTD... I like the product...and just like the rest I just want it to work.

We just need to be calibrated on the devs concept of time and how they measure it.

So ......... Very Close = Months, Near Future = at least a year, Medium Term = Year plus, Long Term = many of us will be pushing up daisies

Anticipating the next "Friday" Update
Fair. But expectations from our side were always biased by the strong desire, and on the 1C side by their humongous optimism, well known to every project manager of this world ...
Reply With Quote
  #3  
Old 03-09-2012, 06:56 PM
=FI=Scott =FI=Scott is offline
Approved Member
 
Join Date: Jul 2008
Posts: 91
Default

Quote:
Originally Posted by MegOhm View Post
Heyyyy.....Sure I agree and would like to encourage the Devs..... I enjoy flying CLOD for the 25-30 mins it runs before CTD... I like the product...and just like the rest I just want it to work.

We just need to be calibrated on the devs concept of time and how they measure it.

So ......... Very Close = Months, Near Future = at least a year, Medium Term = Year plus, Long Term = many of us will be pushing up daisies

Anticipating the next "Friday" Update
Good post well put. Managing customer expectations is a finer art (I've only been doing it for 22 years and I'm still learning).
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:40 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.