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  #1  
Old 03-24-2012, 09:55 PM
Aardvark892 Aardvark892 is offline
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I'm sorry if this has been posted already; can't find it through searching the forums:

Some way of setting the speed bar permanently so I don't always have to hit the correct key three times to get rid of it completely? Or at least set it to the type of measurement I prefer, i.e. MPH instead of KPH?

Regardless, Thank You to TD for your current, past, and upcoming work on IL2!
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  #2  
Old 03-25-2012, 12:33 AM
Whacker Whacker is offline
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Quote:
Originally Posted by Aardvark892 View Post
I'm sorry if this has been posted already; can't find it through searching the forums:

Some way of setting the speed bar permanently so I don't always have to hit the correct key three times to get rid of it completely? Or at least set it to the type of measurement I prefer, i.e. MPH instead of KPH?

Regardless, Thank You to TD for your current, past, and upcoming work on IL2!
Had the same thought earlier today, and I'll take it one step further. I set the speed bar to whatever measurement system my current plane uses.

If the game could remember speedbar settings per aircraft, like it remembers which loadout you selected in the quick mission builder, that would be most excellent.
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  #3  
Old 03-25-2012, 01:05 PM
harryRIEDL harryRIEDL is offline
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Quote:
Originally Posted by Whacker View Post
Had the same thought earlier today, and I'll take it one step further. I set the speed bar to whatever measurement system my current plane uses.

If the game could remember speedbar settings per aircraft, like it remembers which loadout you selected in the quick mission builder, that would be most excellent.
Like that idea a lot so simple and straightforward
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  #4  
Old 03-26-2012, 02:45 PM
-=MadCat=- -=MadCat=- is offline
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Some small objects for the FMB
- Lights in blue and yellow
- Pylons such as those at the Reno Air Races
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  #5  
Old 03-25-2012, 08:40 AM
Lagarto Lagarto is offline
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Quote:
Originally Posted by Aardvark892 View Post
Some way of setting the speed bar permanently so I don't always have to hit the correct key three times to get rid of it completely?
+1!
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  #6  
Old 03-26-2012, 10:25 PM
Bearcat Bearcat is offline
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This may already exist .. but how about a way to set the default speedbar (as in mph,kph,tias etc) in the config file. At one time there was a mod for this.. I think it was either FC or the guy who made the by directional radiator mod ... I can't remember his name to save my life.. but there was a HUD mod I think it was called.. that allowed you to do that and you could set it in the config file.. That would be another great feature that shouldn't be too much trouble to add.. also how about the openable canopy thingy on more planes. There was one that conflicted with some other mods.. but if it were added to the stock sim .. I know that is a small thing that to many may seem inconsequential but those are the nice little touches that keep this sim so great IMO.
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  #7  
Old 03-26-2012, 11:58 PM
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fruitbat fruitbat is offline
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I'm guessing that this will be next to impossible to do, but it would be great if when you are flying western allied planes, the maps/grids were in miles and the icons (if using) in yards.

Be a real nice touch, its a bit of a pain when flying in a SEOW or something similar, your gauges are in mph, but the grids are in km, especially doing blue water nav.

Just a dream i know.....

Last edited by fruitbat; 03-27-2012 at 12:01 AM.
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  #8  
Old 03-31-2012, 06:25 AM
Pershing Pershing is offline
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1) More options for ground AI-units (tanks and vehicle's platoons). Especially for distances between units in formation, type of formation, open fire range, speed, attaching/detaching units (to each other) and so on.

2) Triggers for ground units (for advanced battle logic)

3) Some new ground units
- Platoons, companies and other smaller groups of infantery (to get them into "trenches")
- Self-propelled artellery (like Wespe, Hummel, Priest & other).
- Platoons of APC (for example SdKfz 251)

4) Night fight things like "Lichtenstein", "Ground service - Pilot" communication system, flare bombs and everything..

5) More maps
- Poland
- Belorussia
- Northern Germany with Denmark and Norway
- Holland
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  #9  
Old 03-31-2012, 07:37 AM
P-38L P-38L is offline
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Default Few interesting ideas

Hello pilots
I have a few good ideas to be implemented on the next update.

1. The R/R/R (Rarm/Refuel/Repair) option will give to the game a more "life" and realism.

2. Weather or climatology:
2.1.Variable random weather in the middle of a mission.
2.2. The wind is a very important fact in the game. Wind can change any time no matter the weather.
2.3. When raining, the runway should be slippery.
2.4. Since you can have mirror (inside the cockpit), this could be a very good idea to have puddles on the runway reflecting the objects (e.g.: airplanes, trees, building, etc.).

3. Pilot head movements:
3.1. With the new options that you can see the head movements of your colleagues, the gunners should have the same effect. I fly with 7 friends in a local network, some of them are my gunners (B-25), others are my wing men and the rest my "enemies". The gunners don't have this privilege.
3.2. Since you can "move" your head (mouse, TrackIR or other devices), should be implemented the possibility to put your head outside your cockpit to taxi in a better way and realism.

4. Vehicles:
4.1. When you area in FMB and want to have vehicles (cars and/or trucks) they should be put in randomize movement within a specific area to have more "life" and realism and at night they turn on their lights.

5. The AI Aircraft doesn't are affected by torque, the only one to have this great effect is the TB-3 (the bomber with four engines). In take off, is beautifl to see this lady dealing with torque and is very good effect. The rest of the AI airplanes doesn't have it.

I think some of this ideas can be implemented on the next updates or give a new ideas to develop other good stuff.

Thank you.
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