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Pilot's Lounge Members meetup

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  #1  
Old 02-20-2012, 07:14 PM
EvilJoven
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CLOD works perfectly on my computer. I have all the joysticks and fiddly bits and a massive monitor and it runs like a dream.

Despite that I haven't played it in months. There's just no content. The online community is terrible, there's only 1 game mode (basically Air Quake) and there's to high a percentage of online players who are outright hostile to you if you so much as hint at not knowing how to do everything.

As far as realism goes, they tried too hard to make it realistic to the point where in a lot of ways it's less realistic than IL-2 or even Wings of Prey. When writing CLOD they focused so much on visuals and button switching that they forgot to make any compromises based on the fact that everyone playing this game is doing so while sitting at a desk viewing the world through a computer monitor.

Spend your money on something else.
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  #2  
Old 02-20-2012, 08:33 PM
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ATAG_Snapper ATAG_Snapper is offline
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Originally Posted by EvilJoven View Post
CLOD works perfectly on my computer. I have all the joysticks and fiddly bits and a massive monitor and it runs like a dream.

Despite that I haven't played it in months. There's just no content. The online community is terrible, there's only 1 game mode (basically Air Quake) and there's to high a percentage of online players who are outright hostile to you if you so much as hint at not knowing how to do everything.

As far as realism goes, they tried too hard to make it realistic to the point where in a lot of ways it's less realistic than IL-2 or even Wings of Prey. When writing CLOD they focused so much on visuals and button switching that they forgot to make any compromises based on the fact that everyone playing this game is doing so while sitting at a desk viewing the world through a computer monitor.

Spend your money on something else.
EvilJoven, sorry to read about your bad experiences online -- I can't blame you for being bitter, who wouldn't be? Doubtless you've read my earlier post in this thread to Danjama. Please take this as a hearty invitation to join us anytime on the ATAG Server. Teamspeak 3 is a major plus, and I guarantee you a much better experience this time out. Newcomers are warmly welcomed -- just watch out the bomber guys don't entice you away from flying the fighters! LOL

As you pointed out above, there's always the potential for an Airquake scenario, but by and large our two servers now have options for everyone, including bomber escort, fighter sweeps ahead of the bombers, bomber aircrew, etc etc. As AoA mentioned, there is a patch onthe radar screen that will hopefully address many of the concerns we all share about CoD

Things are evolving over at the ATAG Servers and we have a good online community, including 19 of us ATAG guys flying online pretty much 'round the clock (at different times, obviously LOL) monitoring the Chat windows for any probs or player abuse/swearing (very rare). With the coding optimized and finalized, many projects currently on ice will be introduced by the ATAG project crew to keep things fresh and revitalized.

This reminds me of the old car commercial, "Have you driven a Ford......lately?" Take ATAG out for a spin. We want to know what YOU think!

Snapper
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Old 02-20-2012, 09:06 PM
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I think ATAG deserve a medal for what they are trying to do with CLOD.
But unless we get COOPs will never get close to recreating BOB battles online, it simply will not happen.

The ATAG server can be great fun, ive had fun on there. Its the best CLOD experience online by a mile, but its not the BOB.
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Old 02-20-2012, 09:11 PM
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It's a no-brainer tbh. Buy it and be patient.
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Old 02-20-2012, 09:17 PM
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Yes...but its like dating a very beautiful woman...high maintanence is required
I'd say its more like dating a bipolar woman with a broken hip but if you can get it cheap, grab it I guess.
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Old 02-20-2012, 09:49 PM
Chivas Chivas is offline
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I think ATAG deserve a medal for what they are trying to do with CLOD.
But unless we get COOPs will never get close to recreating BOB battles online, it simply will not happen.

The ATAG server can be great fun, ive had fun on there. Its the best CLOD experience online by a mile, but its not the BOB.
Yes there are features that still need work, but I still don't see the FMB options available discriminating between Coop or any other servers. Call your group whatever you want but there should still be options to fly the missions you want to fly, with passwords to stop people not interested in flying your mission.

Once the sim is working properly I can easily see someone setting up a completely historical online campaign where the AI fills all the spots, and aircraft takeoff from historical airbases at the historical time, programmed with the historical mission. The campaign could be used by Coops or otherwise. The Coops could have a password so only those who want to fly a specific mission can do so without interference from renegade human pilots. 24/7 servers could have people or groups of people join the campaign at any time and take AI spots, or takeoff from the appropriate airfields of their choice and attack targets of opportunity. There could easily be options for anything inbetween those two scenarios.
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  #7  
Old 02-20-2012, 09:51 PM
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Originally Posted by furbs View Post
I think ATAG deserve a medal for what they are trying to do with CLOD.
But unless we get COOPs will never get close to recreating BOB battles online, it simply will not happen.

The ATAG server can be great fun, ive had fun on there. Its the best CLOD experience online by a mile, but its not the BOB.
Thanks for the kind words, Furbs!

Most of us think of the Battle of Britain as huge epic battles involving dozens of Axis bombers in formation with equally large numbers of escorting 109's perched high above at varying altitudes, with one or two squadrons (sometimes more, sometimes less) of RAF fighters rising up to intercept them. Indeed, this is where COOP missions would shine if 1C properly institutes them in future patching. No question, no argument.

A month or two (or three?) ago Farber and his JG/27 crew hosted a "bomber night". He'd have to jump in here to say how many participated, but I was in a Spitfire Ia squadron that spawned at Manston and we sat warming up while waiting for a squadron of Hurri Rotols to move their lumbering behinds off the runway so we could take off. Our job was to patrol the neighbouring Thames Estuary -- we barely got to 18,000 feet when the sudden appearance of flak alerted us to what turned out to be 6 He111's heading for London about 5,000 feet below us. Easy meat except for the pesky 109's escorting 'em. So......."not even close to BoB", you say? Hah!

Hey, even today I spawned in a Rotol at Manston and headed south. "Ribbs" joined up on Teamspeak flying a Rotol out of Lympne, so we hooked up. I had a go at a formation of five AI Dornier 17's at 12,500 feet while Ribbs headed off a 109 looking to interfere with my fun. While they headed to the deck I noticed a single twin engine --a 110 -- overflying my Dorniers headed towards our Comms HQ at G10 (an Axis designated target). Ribbs was finishing off the 109, so I gave pursuit on the fast-flying 110. He climbed to 17,000 feet with me slowly gaining. A quick burst had him instantly kicking over into a hard spiralling dive to the right. On the verge of blacking out I was losing sight of him, so I relaxed the turn, only to find the 110 on MY six! A quick split-S saved my bacon, but it took a few seconds to reacquire visual contact on the now-fleeing Zerstorer. Caught up once again and fired up into his belly. He fell away and dove into the ground. For my part, low on fuel, I landed at Littlestone amongst the Blenheims.

So, "not even close to BoB"? C'mon!
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Old 02-20-2012, 10:10 PM
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All that sounds great fun Snapper! im sure it is, from me as well, no argument.

But its not the BOB, again not yours or ATAGs fault but that's dogfight servers for you.
Now imagine if we had COOPs, we could get all 19 members of ATAG plus about 10 of our fellas plus public and have a proper BOB mission...now that would be something to see Snapper eh!
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Old 02-20-2012, 10:55 PM
Chivas Chivas is offline
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Furbs... your telling me a Coop squad couldn't start a server with a group of AI Ju87 covered by a group of AI 109's attacking a convoy of ships, that your squad needs to intercept? etc etc etc

You don't really need a Coop room to start the mission. Your group should be on teamspeak or given an approximate starting time. I here Hyperlobby has COD available now so there might be a team room there. Or you could have a trigger that starts the AI when the first aircraft in your group takes off.
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  #10  
Old 02-21-2012, 05:11 PM
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Furbs... your telling me a Coop squad couldn't start a server with a group of AI Ju87 covered by a group of AI 109's attacking a convoy of ships, that your squad needs to intercept? etc etc etc

You don't really need a Coop room to start the mission. Your group should be on teamspeak or given an approximate starting time.

Our server does this. Air Combat Group (ACG).

We presently run all historical raids from August 12th 1940 in chronological order with detailed briefings and regular radar information for both sides. The raids are reduced in size obviously but we've had no trouble with 40+ AI being attacked by our Wing as they come in.

There is briefing info which updates according to the mission in operation. The missions are spaced in order to allow groups to land and prepare for the next, on both sides, which is what we presently do together already. If you follow the information you will become embroiled proper, but alternatively you can do whatever you like as AI are in operation all over the place in pairs/flights as psuedo-historic sweeps. Our missions are large so patience may be required for loading times - I am a stickler for mission accuracy and have a good eye for missions following experience making the USL missions and our squadron campaigns.

I didn't want to publish here today tbh as we are a work in progress and we've much work ahead of us. We have plans for the server when times are right for us. We've also restricted to 32 players for the time being but with all the AI there's not a shortage of action.

I think ATAG is great, it's a very pleasant server with guaranteed action and TS3 is marvellous - great fun co-operating with the chaps on there who are always friendly and helpful. It offers a different angle to our server with an objective option for both sides whereas we lean more to the 're-enactment' side. Our boys have spent a lot of time in there and will continue to do so, however in this case I get the feeling that furbs may not have ventured out much *joke*. Don't write off the servers!

Check post #5 here for more.
http://forum.1cpublishing.eu/showthread.php?t=25721

Last edited by Osprey; 02-21-2012 at 05:20 PM.
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