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  #1  
Old 02-17-2012, 02:22 PM
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Robert Robert is offline
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Understood Aviar and Icefire. Thinking about it more I believe you are right. I hadn't played IL2 since August of '10 so I never had 4.10 and therefore have nothing to compare it to.

If it is a memory leak it is in DT's court. At least it's confirmed that your mission did freeze up on several members and that shows there is something.
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Old 02-17-2012, 08:51 PM
Nicholaiovitch Nicholaiovitch is offline
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I just saw this thread after experiencing identical lock-ups on our DF missions. (net/dogfight....no server software...peer to peer connection)

The first mission this happened with was when our squad first started using 4.11 after applying the "Hotfix".

It was a mission created on the "Islands" map in 4.10.1 and then flown again in 4.11 with the first freeze happening over an airfield with several flights of AI attacking 6 "real" online flyer's.

We tried three times to run the mission again and the same thing happened. Following week we tried another DF mission with the same results.

All these missions are fairly heavy on objects and AI but all run perfectly in 4.10.1 and UP3 RC4. The freezes occurred during interception/attack of AI by players overhead/near one of the airfields with bombs exploding and multiple fire from players and AI.

I can post the "Islands" mission if it helps.

Unfortunately, we have now stopped using 4.11 until we can isolate the issue or get TD to look into what clearly may be an issue with memory overload even on one of the simpler maps....or possibly another AI related problem?

I'm sorry it has taken so long to reply to this.....I felt the same way as Aviar in thinking that we could have a hardware issue here.....but I think not now.

Nicholaiovitch
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Old 02-17-2012, 10:48 PM
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Aviar Aviar is offline
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Be patient. DT is working on it.

Aviar
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Old 02-22-2012, 01:10 AM
CzechTexan CzechTexan is offline
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Maybe it has something to do with Water settings?
The same problem happened to me a couple times. I'm making missions on Solomons map.

The first time this happened I adjusted the water settings to 0 and it helped.
The second time it has happened was after a couple hours of building and testing missions (usually larger dogfighting missions). Maybe my computer was stressed from testing missions over and over? i dunno.

If this happened on other maps with lots of water then that could be the culprit.
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Old 02-22-2012, 03:04 AM
IceFire IceFire is offline
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Quote:
Originally Posted by CzechTexan View Post
Maybe it has something to do with Water settings?
The same problem happened to me a couple times. I'm making missions on Solomons map.

The first time this happened I adjusted the water settings to 0 and it helped.
The second time it has happened was after a couple hours of building and testing missions (usually larger dogfighting missions). Maybe my computer was stressed from testing missions over and over? i dunno.

If this happened on other maps with lots of water then that could be the culprit.
Could be computer specific...

The issue that we ran into has been identified by TD. I'm actually not that sure on the specifics but Aviar and I were able to send some debug information in and they have identified what causes it.
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Old 02-29-2012, 09:49 PM
CzechTexan CzechTexan is offline
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Has TD discovered what is causing this problem? any idea when it will be fixed? Hopefully soon. I am in the process of finishing up a new guadalcanal campaign. Some of the larger and longer-lasting dogfights is when I get the problem. i'm afraid many users will become discouraged.
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Old 03-01-2012, 12:40 AM
IceFire IceFire is offline
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Quote:
Originally Posted by CzechTexan View Post
Has TD discovered what is causing this problem? any idea when it will be fixed? Hopefully soon. I am in the process of finishing up a new guadalcanal campaign. Some of the larger and longer-lasting dogfights is when I get the problem. i'm afraid many users will become discouraged.
To the best of my knowledge... yes it's been discovered and incorporated into an update. Details to be released later.
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