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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 02-17-2012, 12:53 PM
swiss swiss is offline
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Originally Posted by carguy_ View Post
I mean I am a fan of the game but I tend to think that it is too much for such a small team
The good thing is: The world for tank is much smaller, we dont see several square kilometers full of trees. We dont care about about the LOD of planes, as they are usually far away.

And the best: Tank sims generate cash. Much more ppl are attracted to it compared to highly sophisticated flight sim.

I still think it will take years till we're there 'tho.
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Old 02-17-2012, 01:08 PM
BadAim BadAim is offline
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I doubt that there is anyone working on manable tanks or AA guns at MG that would be of any use working on the aircraft FM or comms or anything else that anyone wants. Most of us want mostly the same things, with varying levels of priority granted.

I'd be surprised to find a single person here who would put the ground aspects before the air aspects, and I'd be just as surprised if Ilya wasn't acutely aware of that.

I'm not worried at all. Perhaps I'm naive.
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Old 02-17-2012, 01:20 PM
Canine Canine is offline
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I've just been monitoring posts over the years and was really impressed by this update and had to type something. Great job and thanks.

Is there a possibility to have "fps START SHOW" typed in the console prior to next video? That would provide alot of answers..............or...........start more questions.

Thanks B6

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Old 02-17-2012, 04:50 PM
von Brühl von Brühl is offline
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Originally Posted by BadAim View Post
I doubt that there is anyone working on manable tanks or AA guns at MG that would be of any use working on the aircraft FM or comms or anything else that anyone wants. Most of us want mostly the same things, with varying levels of priority granted.

I'd be surprised to find a single person here who would put the ground aspects before the air aspects, and I'd be just as surprised if Ilya wasn't acutely aware of that.

I'm not worried at all. Perhaps I'm naive.
Wow, if this were the case, someone did a terrible job of hiring for a company that produces flight sims/games.
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Old 02-17-2012, 04:55 PM
ATAG_Bliss ATAG_Bliss is offline
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Wow, if this were the case, someone did a terrible job of hiring for a company that produces flight sims/games.
I wouldn't say that. If anyone had paid attention to the updates pre-release or taken one simple look at the controls section of IL2COD, I think it was pretty clear that we'd be driving vehicles (if not more) at some point in development cycle. That is just one aspect of the big picture they are doing. And I think it's phenomenal.
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